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Changelog 21/12/12
Marko:
Then i must mention this: when i move my mouse around to highlight different hexes on the ground, the hex-highlight color is red. Red is very dark so in many cases in this dark game, it's not easy to see where my mouse is.
Now imagine you go into TC like that. You zoom as far out as you can to see as much as you can, but all the details get smaller as you zoom out. The smaller the details on your screen, the more easily you totally lose where your hex-mouse is. Not much room for error in TC, so yeah, if this could also be a customized color, big improvement.
Rocket Man:
--- Quote from: Marko on December 23, 2012, 02:25:09 am ---Then i must mention this: when i move my mouse around to highlight different hexes on the ground, the hex-highlight color is red. Red is very dark so in many cases in this dark game, it's not easy to see where my mouse is.
Now imagine you go into TC like that. You zoom as far out as you can to see as much as you can, but all the details get smaller as you zoom out. The smaller the details on your screen, the more easily you totally lose where your hex-mouse is. Not much room for error in TC, so yeah, if this could also be a customized color, big improvement.
--- End quote ---
It's dark? I've always seen it as a very bright red. You have some eye condition?
Simon:
I can't seem to figure out how to set the damage color back to red when someone gets hit, I don't like this new green damage.
I am healing them (Green :p) with my molotov explosion.
Edit: Open fonline2238.cfg and at the bottom put this:
[Messages]
DamageColor=200 0 0
Save it and run the game, the damage will show in red again like before.
Wipe:
--- Quote from: Simon on December 23, 2012, 07:54:05 am ---I can't seem to figure out how to set the damage color back to red
--- End quote ---
Some nasty bug sneaked in, it should be fixed now and red by default. It's best to restart client if you was ingame during applying ninjafix (9:44)
Simon:
Thanks, works like before now, red by default.
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