FOnline Development > General Discussion
FOnlineServer with Mono
Bartosz:
I think I know, and it wasn't explained in commit message because I screwed it (as you already know).
The project is now refactored into core FOnline.Mono.dll and FOnline.Server.exe which is the entry assembly for server. Your FOnlineServer.cfg should have the
MonoAssembly=FOnline.Server.exe
line.
wladimiiir:
--- Quote from: scypior on June 29, 2013, 04:34:04 pm ---I think I know, and it wasn't explained in commit message because I screwed it (as you already know).
The project is now refactored into core FOnline.Mono.dll and FOnline.Server.exe which is the entry assembly for server. Your FOnlineServer.cfg should have the
MonoAssembly=FOnline.Server.exe
line.
--- End quote ---
Should I wait for fixed revision or MonoAssembly=FOnline.Server.exe should be enough to fix it?
Bartosz:
--- Quote from: wladimiiir on June 29, 2013, 04:36:23 pm ---Should I wait for fixed revision or MonoAssembly=FOnline.Server.exe should be enough to fix it?
--- End quote ---
Should be enough
wladimiiir:
--- Quote from: Bartosz on June 29, 2013, 05:13:56 pm ---Should be enough
--- End quote ---
Didn't help. :(
But the problem seems to be that FOnline.Server.exe is not built in Server directory (or anywhere else) after rebuilding the project (I am trying to rebuild Server using Debug|x86). Any suggestions?
EDIT:
Nevermind, I missed incorrect Output path of Assembly set for FOnline.Server project. :)
wladimiiir:
When I run mono server, NPC dialogs are not working at all (invoking via scripts or clicking on NPC). Do you know about the problem?
Note: I have tested it also on vanilla SDK.
BTW: Do you have any issue tracker where I could entry such issues?
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