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What if ...

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TKs-KaBoom:
personally I'd like to see anything that encourages cooperation rather than competition.  If one char per unique ID would help in that effort, lets try it is my vote.  One dimensional characters are unimaginative and unrealistic.  A 278 hp bg char with no CW weak as a 12 yo girl, stinks like cowshit, has the intelligence of special needs kid and looks like they're face was hit with a flaming frying pan (low st with weapon handling, 1 ch, low int, 1ch).

T-888:
Weak, stupid and ugly. Though those one dimensional characters are comical and funny, the game has never been about realism, nor forcing the player to be creative, the player plays the game how he likes, nobody is to tell me or you what characters we should play, anything is possible and we should keep it that way. That is the beauty of the game, we might as well see characters witch purely focuses only on crafting not combat, that is just as one dimensional.

Mrockatansky:
Best Trollthread.

Y0ssarian:
see

Diablo 2 & bnet

Giftless:

--- Quote from: avv on December 04, 2012, 12:00:27 am ---One char has to be able to do all of these PERFECTLY:
- Do PVE and pvp
- Carry
- Get everything needed to do pvp and pve (guns, drugs, armors, ammo)
- Get logistics (bases, cars)

For example at this moment slavery quest is best way to get caps in my opinion. Alternatives have to be created so that everyone don't have to join slavers or make an alt. The alternatives have to be precisely as profitable to discourage alting attempts.
Stealing is the best way to get superstims, an alternative is needed so that people don't have to make alts. And once again, the alternative has to be exactly as effective as stealing.

--- End quote ---

I know it's possible to get cw, universal crafting, barter, and base logistics into one character. Barter has gotten me caps and drugs at a moderate level of effectiveness, so slavery and thieving are not 100% necessary for enjoying the game.

The problems arise with the prohibitively high lockpick skill needed for BP hunting, and the fact that you need a dedicated combat character to farm CA. I'd say at the bare minimum 2-3 characters are needed to develop & maintain one's infrastructure.

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