FOnline Development > 3D Development
[TUTORIAL] Importing models for Items/Weapons into the game.
Haraldx:
--- Code: --- Value 483 Attach MISC_Hintbook.x Texture 0 ITEM_Hintbook.png Link R_Handle_1 Scale 9 RotZ -90 RotY 180 MoveX 7
Value 225 Attach MISC_Catpaw.x Texture 0 ITEM_Catpaw.png Link R_Handle_1 Scale 8 RotZ -90 RotY 180 MoveX 6.5
Value 331 Attach MISC_Catpaw5.x Texture 0 ITEM_Catpaw5.jpg Link R_Handle_1 Scale 0.3 RotZ -90 RotY 180 RotX 90 MoveX 4
Value 86 Attach MISC_Scout_Handbook.x Texture 0 ITEM_Scout_Handbook.png Link R_Handle_1 Scale 8.5 RotZ -90 RotY 180 MoveX 7
Value 102 Attach MISC_Guns_Bullets.x Texture 0 ITEM_Guns_Bullets.png Link R_Handle_1 Scale 8 RotZ -90 RotY 180 RotX 90 MoveX 6.5
Value 80 Attach MISC_FAbook.x Texture 0 ITEM_FAbook.png Link R_Handle_1 Scale 8 RotZ -90 RotY 180 MoveX 6.5
Value 76 Attach MISC_DElectronics.x Texture 0 ITEM_DElectronics.png Link R_Handle_1 Scale 7 RotZ -90 RotY 180 RotX 180 MoveX 7 MoveY -2.5 MoveZ 0.5
Value 228 Attach MISC_Tech_manual.x Texture 0 ITEM_Tech_manual.png Link R_Handle_1 Scale 50 RotZ -90 MoveX 2
Value 448 Attach MISC_Account_book.x Texture 0 ITEM_Account_book.jpg Link R_Handle_1 Scale 0.3 RotZ -90 RotX 90 MoveX 4
Value 235 Root Attach WP_powerfist.x Texture 0 ITEM_power_fist.jpg
Value 407 Root Attach WP_powerfist.x Texture 0 ITEM_Mega_Power_fist.jpg
--- End code ---
Download includes power fist and all the books I have done in this post and the previous post. I didn't start working on the other books and stuff, don't have much time again. :(
EnclaveSniper:
I hate to say this but
this is fucking incredible.
Graf:
Not much for today. Got very little time on weekdays.
--- Code: ---
Value 427 Attach WP_old_knife.x Texture 0 ITEM_old_knife.jpg Link R_Handle_1 Scale 0.2
Value 441 Attach WP_mine_T45LE.x Texture 0 ITEM_mine_T45LE.tga Link R_Handle_1 Scale 0.20 MoveX 3
Value 443 Attach WP_plasma_mine.x Texture 0 ITEM_plasma_mine.tga Link R_Handle_1 Scale 0.20 MoveX 3
Value 447 Attach WP_pulse_mine.x Texture 0 ITEM_pulse_mine.tga Link R_Handle_1 Scale 0.20 MoveX 3
Value 450 Attach WP_antipersonnel_mine.x Texture 0 ITEM_antipersonnel_mine.tga Link R_Handle_1 Scale 0.20 MoveX 3
--- End code ---
Download link
UPDATE.
--- Code: ---
Value 273 Attach MISC_healing_powder.x Texture 0 MISC_healing_powder.jpg Link R_Handle_1 Scale 0.01
Value 49 Attach MISC_antidote.x Texture 0 MISC_antidote.jpg Link R_Handle_1 Scale 3.5
Value 40 Attach MISC_stimpak.x Texture 0 MISC_stimpak.jpg Link R_Handle_1 Scale 0.6
Value 144 Attach MISC_super_stimpak.x Texture 0 MISC_super_stimpak.jpg Link R_Handle_1 Scale 2.4
Value 525 Attach MISC_hypo.x Texture 0 MISC_hypo.png Link R_Handle_1 Scale 0.25
--- End code ---
Download link
UPDATE 2.
by Skycast
--- Code: --- Value 48 Attach MISC_radaway.x Texture 0 MISC_radaway.jpg Link R_Handle_1 Scale 0.3
Value 109 Attach MISC_radx.x Texture 0 MISC_radx.bmp Link R_Handle_1 Scale 0.02
Value 110 Attach MISC_psycho.x Texture 0 MISC_psycho.png Link R_Handle_1 Scale 0.6
Value 53 Attach MISC_mentats.x Texture 0 MISC_mentats.png Link R_Handle_1 Scale 0.6
Value 87 Attach MISC_buffout.x Texture 0 MISC_buffout.jpg Link R_Handle_1 Scale 0.35
Value 541 Attach MISC_nukeboro.x Texture 0 MISC_nukeboro.png Link R_Handle_1 Scale 0.12
Value 333 Attach MISC_heart_pills.x Texture 0 MISC_heart_pills.png Link R_Handle_1 Scale 0.25
Value 334 Attach MISC_poison_hypo.x Texture 0 MISC_poison_hypo.tga Link R_Handle_1 Scale 0.18
Value 536 Attach MISC_iron_ore.x Texture 0 MISC_iron_ore.png Link R_Handle_1 RotX 270 RotZ 90 Scale 4
Value 537 Attach MISC_minerals.x Texture 0 MISC_minerals.png Link R_Handle_1 RotX 270 RotZ 90 Scale 4
Value 259 Attach MISC_Jet.x Texture 0 MISC_Jet.jpg Link R_Handle_1 RotX 270 RotY -150 RotZ 90 Scale 0.11
Value 260 Attach MISC_Antijet.x Texture 0 MISC_Antijet.bmp Link R_Handle_1 RotX 0 RotZ 0 MoveX 2 Scale 3.5
Value 426 Attach WP_Rock.x Texture 0 MISC_uranium.jpg Link R_Handle_1 Scale 50
Value 486 Attach WP_Rock.x Texture 0 MISC_refined_uranium.jpg Link R_Handle_1 Scale 50
--- End code ---
Download link
dskpnk:
Does that mean we can start using 3d model with fonline 2238 server ?
Jlekc:
Maybe we should create some kind of 3D test server, where everyone can try new models and then share their opinion?
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