FOnline Development > 3D Development

[TUTORIAL] Importing models for Items/Weapons into the game.

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Graf:

--- Quote from: Karpov on January 05, 2013, 10:47:42 pm ---Graf, I have different models already for the spear and the Gatling laser.

--- End quote ---

Alright, these models and textures are a lot better than which I have had.

Any idea on what could be wrong with the power fist model? Here are the files, if anyone would like to test it.

Haraldx:
Trying out the power fist. Works just fine for me. I can freely select both. Although, I can tell you one for a fact. When I pressed Exit to save the rotation and scale parameters I have added, the client crashed. However, I can't seem to be able to replicate it now. I will post screens when I'm done.

Karpov:
You have to attach it to the Root because it is rigged to the hand and fingers. "Root attach wp_powerfist.x" no need to position or scale because it is attached to the right bone from the model file.

Graf:
All standard weapons (except the power fist / mega power fist) are tested and available from the inventory.

Download link

No screens today. Too many things has been changed.

Haraldx:

--- Quote from: Karpov on January 06, 2013, 03:38:04 pm ---You have to attach it to the Root because it is rigged to the hand and fingers. "Root attach wp_powerfist.x" no need to position or scale because it is attached to the right bone from the model file.

--- End quote ---
Not entirely sure about that. There seems to be that there are 2 power fist models flying around. The first model was the one that I mysteriously found in the folder "Critters" already. This model already has a rig and everything. For whatever reason, the model Graf used is kind of a little more detailed model (it has the spikes for example), however is missing any rig. Why on earth are there two power fist models? Anyways... I did what you instructed me to do, I used the parameter Root and everything works.


Permission to upload?

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