Other > Suggestions

Changes that will improve the gameplay

(1/6) > >>

DocAN.:
I would like to see the books back in the game. This is how the books could improve the gameplay:


Chemisty Jurnals - reading the books will boost the traps skill permamently up to 91-100


Big Books of Sience - reading the books will boost the sience skill permamently up to 91-100


Deans Electronics - reading the books will boost the repair skill permamently up to 91-100


First Aid Book - reading the books will boost the first aid skill permamently up to 91-100


Scout Book - reading the books will boost the outdoorsman skill permamently up to 91-100


The Lavenders Flower - reading the books will boost the speach skill permamently up to 91-100

The books can limit the number of alts. Players will play more often on 1 character since they will be able to take most of the crafting profession without spending SP. They will have SP to spent on barter/doctor/lockpicker and some combat skills. Each player will have enough PP to have some followers.

Suggestion could be improved by Operas idea:


--- Quote from: Opera on November 30, 2012, 01:08:47 pm ---This sounds pretty cool. However I would change it a bit. When reading a book you would gain certain amount of skills points that are automatically spent on the skill that book boosts.

To make it more clear: You read a First Aid book with 8 IN, you wouldn't get direct increase to your First Aid, but 8 SP that are spent on First Aid. Meaning that when you have more than 200% FA, your FA would be increased by 1 (over 200% skill increase costs 6 SP, remaining 2 SP would be deleted or maybe stored for next book use). And if you have less than 100%, your FA would be increased by 8 and so on.

This way it doesn't really matter when you read books.

e. Of course this would require "gainedSP = IN+5" or something similar to keep it fair for characters with 1 IN.

--- End quote ---

Black Widow:
Or Lets buy Them from library and give 2h cd
+5skill per book and 1k for 1book

falloutdude:
agreed I allways liked on russain servers be able to do minor stuff without wasteing SP.

Alexandrite:
I like this idea, not to mention that getting professions easier w/o using SP...

avv:
Wouldn't complain. Those books would make it possible to make a all-round crafter easier.

However:
Skill bonus boosts just have the effect that player's wouldn't want to spend skillpoints in their skill before they had read the book to maximize the bonus. Have a look at for example gunrunners guard SG bonus: no sense spending skillpoints in SG before you have taken the bonus.

This means that a player who didn't have a book would have to wait to get one before spending skillpoints. If he can't have the book, he's best to reroll his char once he gets it.

Navigation

[0] Message Index

[#] Next page

Go to full version