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Changelog 25/03/2010 and Server Wipe

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runboy93:
Now game is more like survival game :D
and i like it. thanks for devs.

Vanessa:
Cigarettes now use Tobacco so I have no idea what the cooldown or exp is.

Simms:
 By the way, what about bottlecaps?
 Do they restock anyhow? 'Twas fun stripping them for cash selling varous nonsense (including brahmin poop, yeah), but now Wasteland lacks bottlecaps even more than junk.
 Concerning the fact that ore, minerals, poop in the Wasteland are infinite respawning resources, why shouldn't the cash be too? It should support the economy and correspond the amount of produced goods. Seems like now it doesn't.

Raspen:
Please consider randomizing the "start time" or the speed of the animations for the new critters.  They all animate at exactly the same time and speed now, and it looks like the "giant rat line dance"...  Distracting...

TuX:
IMHO the most pressing issue at the moment are the lags which make the game, maybe not unplayable, but really annoying. I don't know is this because of the number of players or something else. And I think that junk should be a little bit easier to find. Dang I had no problems finding high quality minerals but encoutering a few pieces of junk took me like 1,30 hours

Oh. but in general, great work guys. This is how the wasteland should look all the time. People with simple weapons scavenging and trading. This is the shit!

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