Other > News and Announcements
Changelog 25/03/2010 and Server Wipe
RavenousRat:
I bet my 600 caps, Leather Jacket, 10mm Pistol, Shotgun and ammo, that you getting junk ONLY from scavengers near Boneyard? If this is true, it'll be really fun!
Attero:
--- Quote ---Slightly decreased impact of luck on aimed critical hit bonus.
--- End quote ---
thats some clumsy info - can we get insight ? if it was (50+5*luck)/100*F2 aim bonus the value now is something like - 60+4*luck ?etc ? or the change is bigger
also good to see plany of suggestion got in ...
but now ....
"cumulative geathering timeout up to 20 mins" .... how many times people were flamed by devs for suggesting this Oo...
FischiPiSti:
Regarding the FA changes, please excuse my outburst, but:
YOU CAN NOT BE FRIKKIN SERIOUS
FA and doctor neither cant be used in turn based combat? Im just speechless. I COULD understand the change if the aim of it was to prevent the RT vs TB imbalance(wait full turns in TB, effectively exploiting the cooldown system to use FA more often), but this is not the answer. Change the cooldown in TB to turns, rather then RT seconds, or something. This change quite simply killed my doctor character.
Does the applied weakend debuff from FA scale with skill? Like if my FA CD is 1 min, then the weakend state from FA lasts only 1 min right?
I also have a question about the Fast shot trait. Pre-wipe, it affected melee and unarmed too. Now it seems it doesnt affect it any more, is this intended? The tooltip says it should not, like in FO2, but it worked in 2238 untill now. Its not a rant, rather a "bug report" if the change is not intended(no indication in the changelog). Im not sure about guns, i didnt have a chance to get me one yet :P
Alvarez:
By the way, will we get a new craft and profession table soon?
djmadmax:
Where I can find junk now?? D:
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