Other > Suggestions
Life needs a price
Brujah:
I agree with this idea.
Force players to shovel shit, carry boxes or any other small quest in respawn camps so we don't see the same bluesuit every 30 seconds, I don't agree with the caps idea though.
Oh wait, you're a newbie who doesn't have a bunch of alts to fast relog and you don't want to shovel shit everytime you get bursted in NCR? Boo Hoo... People shouldn't care about NCR or what happens in it, or you.
avv:
--- Quote from: davrot on November 28, 2012, 10:48:07 am ---I can't believe this suggestion still holds any merit. Do you really think that even if this poorly thought out idea gets implemented that it would discourage trolls?
--- End quote ---
Yes because trolls don't want to give anything to their enemies.
davrot:
--- Quote from: avv on November 28, 2012, 06:59:18 pm ---Yes because trolls don't want to give anything to their enemies.
--- End quote ---
Then you haven't met enough 2238 trolls.
Jotisz:
--- Quote from: avv on November 28, 2012, 06:59:18 pm ---Yes because trolls don't want to give anything to their enemies.
--- End quote ---
Thats ain't true they do want to give.... frustration....
Well seriously I said before I don't believe this will work out. Only new players will get the bad effect from it.
And as before said making victim pay to his murderer for getting killed encourage to shoot all which discourage other activities player trades, role play, idling, having some causal fun with some random player. However if victim pays for his life saver only (Npcs) then it has no holding back power for those you call trolls since as you said they don't want to give things to their enemies which ain't always true.
The only way to make life have a price and really work as you wish is to make death permanent. However most pvpers would ragequit when that would be implemented especially now that it became common that fights last longer due to fast relog. Imagine you got to make a new pvp alt after each death it would take quite a time especially if you get killed by a floater at lvl23 and got to start over with a new char.
avv:
--- Quote from: davrot on November 29, 2012, 09:09:48 am ---Then you haven't met enough 2238 trolls.
--- End quote ---
But troll is someone who exactly doesn't carry any loot or carries something non-loot worthy and tries to benefit from geared players' presence. If someone carries something that's worth looting, he isn't a troll.
If everyone always "carried" 100 caps, nobody could be called a troll. People could come in as bluesuits as much as they pleased - if they still would.
--- Quote from: Jotisz on November 29, 2012, 03:39:11 pm ---Well seriously I said before I don't believe this will work out. Only new players will get the bad effect from it.
--- End quote ---
Actually new players die much more in encounters and random accidents with game mechanics they don't know about, like vault city door, stealing, glow radiation, going too close to BoS.
I can guarantee that the suggestion WILL work towards its goal which is to discourage irrational bluesuit activities. Nobody would spam himself as bluesuit in dangerous location anymore unless there was some bug that overflows the wasteland with caps.
--- Quote ---And as before said making victim pay to his murderer for getting killed encourage to shoot all which discourage other activities player trades, role play, idling, having some causal fun with some random player.
--- End quote ---
It wouldn't discourage player trade because the benefit of the trade is higher than 100 caps.
What comes to roleplay, idling and "casual fun" - none of these are actual designed features. They are just byproducts without measurement. You can't measure fun or roleplay.
What's more: if you want to idle or roleplay, you still have to have gear to protect yourself and claim the right for your presence. It's known fact that apes appear where ever there are people in unsafe zones, had they gear or not. That's why we have so little roleplay in unsafe areas. And guess what? It's the trolls who most likely would break these role play situations with their retarded suicidal behavior. If you kill a geared guy, he most likely won't come back, or only comes back few times. A troll can come back dozens of times.
I used to participate in a certain role play project in last session and I can tell that one bad problem were the people who kept coming back without gear, or only with shit gear and using suicide tactics. Today such project would be completely out of question due to the effectiveness of trollbuilds. Especially cheap sneakers. So if you want to support roleplay, first thing to do is to get rid of trolls.
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