Other > General Game Discussion
Random development
vinio:
--- Quote from: Levin on November 30, 2012, 12:16:00 pm ---Yeah! There is no point to replace The Hawks(they are great as low level raiders) but the other hand, NPCs won't whine on forum board every time they lose. I have to think about it, wait ::)
*thinking*
...ok, replace The Hawks!
--- End quote ---
Noooooo.Npc factions are harder to kill ;D
avv:
--- Quote from: T-888 on November 30, 2012, 02:15:26 pm ---Good example is militia, the first idea of TC was that the players were meant to be the militia, see how well that applied in practice
--- End quote ---
The thing with players acting as militia failed because it was expected players would defend town visitors out of their goodwill. But expectation doesn't equal encouragement.
Mike Crosser:
--- Quote from: avv on November 30, 2012, 07:04:04 pm ---The thing with players acting as militia failed because it was expected players would defend town visitors out of their goodwill. But expectation doesn't equal encouragement.
--- End quote ---
Well this isn't exactly the first time that player actions in MMOs are different to those that the developers thought of.
P0kerFace:
--- Quote from: Levin on November 30, 2012, 12:16:00 pm ---Yeah! There is no point to replace The Hawks(they are great as low level raiders) but the other hand, NPCs won't whine on forum board every time they lose. I have to think about it, wait ::)
*thinking*
...ok, replace The Hawks!
--- End quote ---
What does the hawks have to do with random development ideas that they implament?
--- Quote from: Mike Crosser on November 30, 2012, 09:00:21 pm ---Well this isn't exactly the first time that player actions in MMOs are different to those that the developers thought of.
--- End quote ---
How are we suppose to act in 2238 as players then? Not sure exactly how they itended us to play in this one... It seems you have to do stupid things like figure out ways to abuse dual log to get anything of value. And if you try to play like a normal MMO game where you rally up people to go farm and hunt for the top stuff you still die because encounters are 5 times bigger. So you wonder why people figure out stupid abuses to farm and obtain their gear instead of "how we suppose to play"
Then the developer comes along fixes something abusable, then the forum explodes with a bunch of posts like a room full of new born babies. Or they don't fix anything at all and just keep adding random idea after random idea, changing this fixed that, time to make a new build every update because something was changed or nerfed.
Then the PvP community is so full of "try hards" that they well figure out ways to annoy eachother with abuses as well.
Whats a try hard you ask?
Try-hard
Try-hard is an adjective used to describe an individual who:
1) will try very hard to be good at something or fit in and eventually fails.
2) in videogames (such as Call of Duty or Halo) tries so hard to be good they end up losing sight of just having fun. This individual can become aggressive with other players if they are in a losing situation. In this sense the term can be used to describe players who are being relatively successful.
Yup thats you folks.
Trokanis:
--- Quote from: P0kerFace on December 01, 2012, 04:26:18 am ---What does the hawks have to do with random development ideas that they implament?
--- End quote ---
The same thing with ignoring the stuff that still has to be implemented or fixed in game, (NOTHING) This is just yet another thread that has gone woefully off topic and the people that read it either refuse to bring it back to anything meaningful or ignore it all together. There is so much stuff in game that needs to be fixed, and so much that has yet to be added, but it seems this place has devolved into some primal need to gripe bitch and moan about things already done, rather than try to work out what NEEDS to be done.
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