Other > General Game Discussion
Random development
JovankaB:
Everything looks pretty on paper until you put it into a real test, especially when it's multiplayer
game. You don't have to be a genius to figure out that 2238 development isn't executing some
clear, detailed plan written 3+ years ago. Still, some people like this game for what it is and I think
there is a few core characteristics that define 2238 that should never change.
I wish you luck with your game.
T-888:
Don't need a detailed plan, but just common sense and some order. Just an example, we are playing with broken features for a very long time while some of you develop new ones, it's known habit for you and when the game is full of them half-finished, rushed, not fully working features, anything new seems to be random, even if it is good. Wipe comes and good stuff what was working goes to shit, just like current re-spawn timer witch was fine, but no ... you must change something.
Shangalar:
Amen Nice Boat, one more time. When I come to think about it, it's even crazy that the game survived so long in such conditions. I'm really happy it did, and I'm sure we're getting close of having new FOnline projects that will try to fix 2238's issues. Hoping that this will boost 2238's staff or have any other welcome consequence on this agonizing dinosaur.
When you show this game to some friend, do you tell him it's pvp oriented, or as me, "It's pvp oriented as a matter of fact but officially, we don't know." ? xD
chocolate_chip_cookies:
I'm embarrassed to show 2238 to any friend. They all quit after a day
Mike Crosser:
Every time I try to tell my friend about this game I run out of things to tell the would appeal to them (people who grown up playing fast paced FPS and TPS games) I get stuck after saying : "It's in a post apocalyptic wasteland"
Also I once got to:"You can have a tent"
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