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Changelog 24/11/2012
T-888:
--- Quote from: DeputyDope on November 25, 2012, 03:16:25 pm ---and why are you crying again?
--- End quote ---
What don't you like again? Dirty tactics? I ain't crying for sure, but you might, so don't start crying on me please. It's legit. ;D
DocAN.:
--- Quote from: Skycast on November 24, 2012, 10:01:47 pm ---That will not fix fr problem.
For start you can write in native code library, which will generate uniq token for each client beased on his hardware, forbid to launch clients in sandbox and on vmware, and check this tokens on client login.
Just ask Atom to write it, one day will be enought.
--- End quote ---
Im not the expert, but this looks like the idea which we need.
DeputyDope:
--- Quote from: T-888 on November 25, 2012, 03:18:12 pm ---What don't you like again? Dirty tactics? I ain't crying for sure, but you might, so don't start crying on me please. It's legit. ;D
--- End quote ---
i just find it really embarrassing that you cry about some solo player coming 40 seconds faster, when you use massive relog and dirty tactics anyway.
T-888:
--- Quote from: DeputyDope on November 25, 2012, 03:21:25 pm ---i just find it really embarrassing that you cry about some solo player coming 40 seconds faster, when you use massive relog and dirty tactics anyway.
--- End quote ---
Because you missing main points? We need proper anti FR feature, not some shit so bluesuits can come faster from respawn. Troll will be troll, i don't expect you to understand.
maszrum:
i can give you an example. there is guy called vodil? he is keep dieying by some troll chars in towns, where there is tc, on another window he is transporting his alts form respawn and he is coming back to town after few secounds do do this again. over and over again. of course he is totaly harmless but sometimes its fucking annoying.
thats one of many reasosn thas why i dont like 20 sec repsawn
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