Other > Suggestions

Some changes in Traits and Perks

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T-888:

--- Quote from: DocAN. on November 22, 2012, 10:45:34 am ---Trait changes:

- Remove fast metabolism and chem resistant traits since they are usless.
- Create "Mule" trait (-1 AG +33 CW) and "Handy" trait (+10% to none combat skills -15% to combat skills)

--- End quote ---

Drugged looter builds? Take "Mule" and eat nuka-cola? ;D


--- Quote from: DocAN. on November 22, 2012, 10:45:34 am ---Perks changes:

- Move Pack Rat and Strong Back perks to the support perks. They could be obtained at the Gym in New Reno.

--- End quote ---

Not bad idea about moving them to Gym in Reno.

TKs-KaBoom:
*sigh*
What people will suggest to make fast pvp looters easier....

Why not just make one build possible  (max hp bg tank with 20 SS)  and make them fully geared and not lootable?  Then you can Fack your brains out going boom boom pew pew repeatedly ad nauseam forever and ever.... solves balance, looting and fastrelog issues, your welcome :)

Then make "real game" for the rest of us that think the whole PvP thing is just a bunch of stinking brahmin shit, like it really is...

manero:

--- Quote from: DocAN. on November 22, 2012, 10:45:34 am ---Trait changes:
- Move Pack Rat and Strong Back perks to the support perks. They could be obtained at the Gym in New Reno.

--- End quote ---

It could be obtained after finished box lifting job(cash quest) in Scavenger Camp, Hub and NCR Station.

I like that idea. Biggest carry on ape, less proxy looters in play.

Gruik:

--- Quote from: DocAN. on November 22, 2012, 10:45:34 am ---Perks changes:

- Move Pack Rat and Strong Back perks to the support perks. They could be obtained at the Gym in New Reno.


In my opinon those changes would improve the gameplay.

--- End quote ---

I agree too. I think that many others "environmental" perks -dunno if you see what I mean there ; I'm talking about the perks that aren't for combat or defense mainly- should be obtainable only via a quest, should be support perks. It will balance builds, so that even PVE chars could be a bit competitive, and PVP chars could avoid those support quests and focus on char building.

DocAN.:

--- Quote from: Kelin on November 22, 2012, 11:30:54 am ---Fast metabolism is a very useful trait, for hinkley builds for example it's a must. Chem resistant however is completely useless in PvP, but maybe some newcomers who don't want to have jet negative effect for them this trait can make sense.

--- End quote ---

Just checked the Fast Metabolism trait - it should give +5 HR
I made an alt with 10 EN (12 HR) plus FM trait - it should be 17 HR but its only 12 so looks like its not working,

Faster Healing support perks works fine.

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