Other > General Game Discussion
Crits
Gruik:
--- Quote from: Mike Crosser on November 21, 2012, 01:49:11 pm ---Excuse me but doesn't Fallout 1 do the same with those cave rats?Fallout 2 too but with a spear.I'm not defending fallout 3 or anything just saying,actually I haven't even played it.canon*
--- End quote ---
No you're wrong, that's why he used the term "force".
In Fallout 1 and 2 you can run from rats and ants, and you aren't forced either to fight the guard at the of the temple in FO2.
In Fallout 3, when your char is a teenager, during tutorial so, there is a scripted sequence when you HAVE TO shoot on targets and kill a radroache in order to execute next script.
brad smalls:
WTF off topic
with out crits we shall have PVP balance
me heal:
--- Quote from: brad smalls on November 22, 2012, 06:44:36 am ---WTF off topic
with out crits we shall have PVP balance
--- End quote ---
without crits game will be boring as shit! balance is not = fun.
Removing crits is just removing a part of the game. With this logic we can remove other parts of game to achieve balance:
- no crits
- no weapon damage range (always constant damage)
- no special
- no traits
- no perks
- no skills
- no leveling
- same gear for everyone
- and so on..
But in the end it will be balanced!
Y0ssarian:
Overpowered functions are mostly left alone by developers to prevent excessive backlash and trolling and from the community.
http://fodev.net/forum/index.php?topic=3944.0
//le joke
avv:
--- Quote from: me heal on November 22, 2012, 10:31:03 am ---Removing crits is just removing a part of the game.
--- End quote ---
How can you just state what's part of the game?
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