Other > General Game Discussion

SG Sniper PvP balance

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jacky.:
Add bozars.

avv:

--- Quote from: Fat Man on November 24, 2012, 07:03:11 pm ---I think the option of making specialized sniper build is more like it instead of making something completely useless and not an option to use like eye shots. You make specialized eye shooter if you want damage, make a head spammer if you want knock outs and limb shooter for cripling, and groin is secondary option if player using bonehead, good helmet or is using a anti-cripling build.
--- End quote ---

But it's better for the game in general if many things can be done with single char. Having specific alts has been plague to this game since for ever.

Fat Man:

--- Quote from: avv on November 24, 2012, 08:57:32 pm ---But it's better for the game in general if many things can be done with single char. Having specific alts has been plague to this game since for ever.

--- End quote ---

For support stuff like lock picking crafting, repairing shouldn't need 50 characters for this sort of stuff. But the PvP isn't about single alts any more. PvP builds have always been about specializing in one area why we dont see small gun energy hybrid builds in pvp.

I don't get it any more oh fast relog making 20 characters to keep re-entering the town is okay defend this feature but then say the game should be done with less characters... Just pointing out something... Don't want to turn it into another fast relog arguement, hell I've accepted its just way it is now but still...

Think about this you advocate less character use but defend 20 wave of specialized PvP alts entering town and think there should be no relog timer.


But back to snipers I guess just have to accept this is just a support build and not a killing build like a big gunner. Just way it is no use in argueing. Maybe we get a new session with some things changed until then I just deal with it and do an epic face palm.

Nexxos:
Thread cleaned. Keep the discussion to SG Snipers in PvP.

Sarakin:
You probably dont realize it, but snipers excel in vast numbers, unlike bursters, which tend to do better in smaller numbers, where they cant hit each other. That being said, you cant compare 1v1 scenarios, where obviously, big gunner is performing better.
Even a slight boost (or nerf) to snipers will have in the end huge impact on the gameplay. Like I said elsewhere, snipers will be always needed and sought after for their CC abilities and range (despite of having shitty damage).
What snipers really need is kind of relaxed perequisites. Nowadays, you need to take a lot of perks and very specific SPECIAL in order to be useful, whereas big gunner just needs decent HP and APs and hes ready to roll.

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