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Author Topic: healing powder manufacturing  (Read 932 times)

TKs-KaBoom

  • The Usual Suspect (according to Surf)
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healing powder manufacturing
« on: November 18, 2012, 10:15:23 pm »

Currently requires workbench while weak healing powder can be made in the field.  I suggest either also making it in field prepped as you have to have doctor skill level one which is arguably pretty weak sauce or campfire.  I really think spending 1500 caps to get doc 1 should let you make healing powder in the field with broc and xander, currently its prerequisites means nobody uses it.
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It's all really about suppression of dissension, consensus through censorship.  Whether through extermination of those who have different or conflicting viewpoints or subtle spin of available media.  If there is only one opinion left, it must be right, right?
Re: healing powder manufacturing
« Reply #1 on: November 18, 2012, 10:27:15 pm »

I agree, it's tribal medicine, they don't have workbenches.



By the time you get enough for a full heal you'll probably be alredy half-healed anyway.
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Re: healing powder manufacturing
« Reply #2 on: November 18, 2012, 10:50:07 pm »

also make is powder x 10, my wrist hurts
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JovankaB

  • Guest
Re: healing powder manufacturing
« Reply #3 on: November 18, 2012, 11:23:34 pm »

I agree with you and suggested many times that crafting healing powder at workbench doesn't make
any sense unless you want to "abuse" it by selling tons of them to some badly configured trader.

Because as a doctor before you get to workbench you will be most likely healed already.

Powder should be survival drug which you can make in encounters to help ease wounds of your fellows.
Then flowers could be a bit more rare.
« Last Edit: November 18, 2012, 11:29:32 pm by JovankaB »
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