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Author Topic: Changelog 17/11/2012  (Read 23361 times)

avv

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Re: Changelog 17/11/2012
« Reply #15 on: November 17, 2012, 08:01:03 pm »

No more crafting armors!

Admittedly armoring oneself is MUCH easier now but crafting combat armors is pointless.

Many players will not care but truth is that farming armors has overtaken the crafting.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.

Fat Man

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Re: Changelog 17/11/2012
« Reply #16 on: November 17, 2012, 08:03:46 pm »

Admittedly armoring oneself is MUCH easier now but crafting combat armors is pointless.

Many players will not care but truth is that farming armors has overtaken the crafting.

This is great thing trying to look for this stupid CA blue print was shit, why many of us used 80% CAMKII
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S.T.A.L.K.E.R

  • Some random guy
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Re: Changelog 17/11/2012
« Reply #17 on: November 17, 2012, 08:04:09 pm »

nice update
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Back In-Game :D

greenthumb

  • Surprisingly, the location has moved.
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Re: Changelog 17/11/2012
« Reply #18 on: November 17, 2012, 08:14:46 pm »

CA BP/CH BP are like 15k now ??? actualy no BPs are really rare/needed now like CAs were, thats rly big CHANGE
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avv

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Re: Changelog 17/11/2012
« Reply #19 on: November 17, 2012, 08:15:51 pm »

This is great thing trying to look for this stupid CA blue print was shit, why many of us used 80% CAMKII

I know it's great but features shouldn't overrule each other. Otherwise past work is for nothing. CAMKII is basically THE suit to wear, no sense to put on combat armor at all.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.

Dark.

  • I heard he came from the North.
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Re: Changelog 17/11/2012
« Reply #20 on: November 17, 2012, 08:16:55 pm »

Good update guys.
Re: Changelog 17/11/2012
« Reply #21 on: November 17, 2012, 08:17:46 pm »

Also, carrying another weapon in the second slot does not nullify the perk's effect anymore.
Now this perk musthave for TB BG chars *))
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manero

  • FO:Reloaded
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Re: Changelog 17/11/2012
« Reply #22 on: November 17, 2012, 08:28:34 pm »

I can't wait to see NCR army enco nerf ; d

TKs-KaBoom

  • The Usual Suspect (according to Surf)
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Re: Changelog 17/11/2012
« Reply #23 on: November 17, 2012, 08:30:12 pm »

Actually BOOOOOOOOO!  after reviewing the in your face upgrade ive noticed while hunting centaurs and floaters with my hybrid melee/SG char with in your face that if I have super cattle prod in one hand and combat shotgun in other hand, in your face doesn't seem to work :() this is my sad monkey face....
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It's all really about suppression of dissension, consensus through censorship.  Whether through extermination of those who have different or conflicting viewpoints or subtle spin of available media.  If there is only one opinion left, it must be right, right?
Re: Changelog 17/11/2012
« Reply #24 on: November 17, 2012, 09:03:07 pm »

Thanks for update, but:

Why update= crash and lags? I need to deco/reco every 30 sec, im bored...

DeputyDope

  • ǝdopʎʇndǝp
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Re: Changelog 17/11/2012
« Reply #25 on: November 17, 2012, 09:09:01 pm »

good update. now my farmed armors are useful.
« Last Edit: November 17, 2012, 09:12:01 pm by DeputyDope »
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OG

  • One of SoT AIs
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Re: Changelog 17/11/2012
« Reply #26 on: November 17, 2012, 09:23:09 pm »

Devs GG my sig :)
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GG as in Get Good
Re: Changelog 17/11/2012
« Reply #27 on: November 17, 2012, 09:30:47 pm »

And again update! Good work, finaly something for player :D
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TBH - The Black Hearts...
Future of wasteland
Re: Changelog 17/11/2012
« Reply #28 on: November 17, 2012, 09:49:59 pm »

Nice update, now we get nice stuff at last. :)

It'd be nice to see CAmk2 blueprints, that would go together with current changes. One now can farm usable armors, why not give the option to craft newly ones if the difference is not very huge, another valuable blueprint, it'd be cool.

CA BP/CH BP are like 15k now ??? actualy no BPs are really rare/needed now like CAs were, thats rly big CHANGE

I liked the concept of valuable blueprints too, some of them lost value, so what ... it's for the greater good.
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TKs-KaBoom

  • The Usual Suspect (according to Surf)
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Re: Changelog 17/11/2012
« Reply #29 on: November 17, 2012, 10:01:06 pm »

Ive been grinding on mutated molerats utilizing only yakuza sword, I don't see in your face working at all....
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It's all really about suppression of dissension, consensus through censorship.  Whether through extermination of those who have different or conflicting viewpoints or subtle spin of available media.  If there is only one opinion left, it must be right, right?
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