Other > Suggestions

remove dog pp requirement

(1/3) > >>

Roachor:
Dogs are useless since they do less damage than a rat, its purely a cosmetic pet. There's no reason to have 40 pp requirement even if you had 10 you could barely hurt a molerat.

Cyber Jesus:
Its not all about killing, they give you 100 bonus to outdoors and they can't be stealed from so they make good mules

Mike Crosser:

--- Quote from: Cyber Jesus on November 16, 2012, 05:19:07 pm --- 100 bonus to outdoors

--- End quote ---
For real?

Malice Song:

--- Quote from: Mike Crosser on November 16, 2012, 06:13:25 pm ---For real?

--- End quote ---

At least for scout dogs. Though it's not a straight +100, the dogs come with the appropriate OD skill, which will take over for enc detection. You're still going to be slow as molasses.

Not sure if I can confirm 100%, but that seems to be how it works.


--- Quote from: TKs-KaBoom on November 17, 2012, 12:11:56 am ---won't be able to keep their poor scout doggy alive in anything but weak critter encounters unless auto flee.

--- End quote ---
One thing to keep in mind is that scout dogs have a bit of a reaction delay, meaning they usually start out running towards the enemy before actually fleeing. Coupled with their seriously low HP this sooner or later will get them wiped even if set to avoid combat.

TKs-KaBoom:
I think maybe 30pp and a buff, they are quite weak...  Increase their damage and maybe hitpoints, I think 50% more damage wouldn't be bad.  Right now their only use is in a swarm to occupy the enemy while your character and or friends actually do the killing.  As for their scouting abilities.... negligible, maybe useful for low level chars but they wouldn't be able to get a dog in the first place, high end chars, won't be able to keep their poor scout doggy alive in anything but weak critter encounters unless auto flee.

Navigation

[0] Message Index

[#] Next page

Go to full version