Other > Suggestions
Give us a reason to buy the bunker.
café saké:
--- Quote from: Horatio on November 14, 2012, 05:48:02 pm ---Same here.
This is why I will buy a private mine.
--- End quote ---
Don t do that.
Private mine is shame.
Minerals never respawn.
falloutdude:
... its faster to mine yourself.
slaves have a carry limit. onces they each it they stop, you can put more stuff in them but they wont continue to mine. they will make mineing animation but wont pick up anything.
café saké:
Of course ... but that's not the point.
The point is : PNG works for you and you drink your beer. Slowly of course.. but surely.
Also ... Slaves don't mine in bases (hq cave, bunker -i trust).
Put in a public mine and someone kill them.
Buy a private mine and also Poppers because that is very harsh for your ass 75kcaps for less to 300 minerals.
Slave miners is a broken feature :/
Mike Crosser:
This is a topic about the old bunker base not mining.
Gruik:
I agree with all of Brujah's suggestions. Give some credit to this so expansive (according to what it proposes) bunker, no one wants a losted base where you can't do anything interesting.
--- Quote from: Brujah on November 13, 2012, 09:31:34 pm ---1- Put an adv workbench or drug craft thingie in it (adv workbench not supposed to be in base, needs to be hard blah blah huurrr durr), getting 500k is harder than doing some repeatable quest for GR or going Mari when server pop is down, at least it takes a few more days for most.
--- End quote ---
True, as they add workbenches in Safe Houses as asked since like ever. If you're rich enough / a big gang, and that you want the bunker, it will be normal to be able to craft the best stuff in our bases. First argument against worbenches in tents was that this would lower the population in-towns, but the game is already empty, so make people who are still playing happy.
--- Quote from: Brujah on November 13, 2012, 09:31:34 pm ---2- Make it spawn somewhere north next to PVP towns, no one wants a good base wasted south.
--- End quote ---
Yes, it's very curious and I don't get the point of having a base nowhere... Even if I understand the point that if we say bunkers are for rich gangs, they have cars, so they don't care about travelling this is irrelevant according to in-game reality, which is that those gangs do TC, and nobody goes TCing with a fleet of cars (since we can't drive over people to kill them xD).
--- Quote from: Brujah on November 13, 2012, 09:31:34 pm ---3- Closeable door wich opens only with password (using the say button).
--- End quote ---
Good security, would lower base-rapes ^^
--- Quote from: Brujah on November 13, 2012, 09:31:34 pm ---4- Broken Auto-doc, heals rad if lower than 20% and crippled limbs.
--- End quote ---
Hmmm why not, don't see what to say against anyway ^^
--- Quote from: Brujah on November 13, 2012, 09:31:34 pm ---5- Respawnable rodents in some reserved room, low XP for our alt's first few levels.
--- End quote ---
Rats in the basement won't be exploited, seriously there are rats everywhere, what would be bad about killing them in a place you spent 500k for doing so ? It will just lower the "simulator of waiting" part of the game, if we could level up faster our new chars/alts.
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@café saké : Juste comme ça, PNJ en anglais c'est NPC (Non-Player Character) ^^
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