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Changelog 10/11/2012

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Cyber Jesus:

--- Quote from: jacky. on November 13, 2012, 04:50:38 pm ---5.fix armor penalty after death. can u switch it from -50% to -15% and -25% after crit death?

--- End quote ---
Yes please and make armors dmg resistance drop only if the condition is below 50%

jacky.:
50% us to low. But 85% could be fine

Mike Crosser:

--- Quote from: jacky. on November 14, 2012, 11:48:55 am ---50% us to low. But 85% could be fine

--- End quote ---
70%

Roachor:
50 would be better, armour deteriorates really fast. Is it just me or does a burst do the same amount of det to a weapon as a single shot? My fast shot chars burn through weapons like crazy. If this is the case it is totally backwards.

Brujah:

--- Quote from: Roachor on November 14, 2012, 08:10:13 pm ---50 would be better, armour deteriorates really fast. Is it just me or does a burst do the same amount of det to a weapon as a single shot? My fast shot chars burn through weapons like crazy. If this is the case it is totally backwards.

--- End quote ---

Yeah.


An assault rifle with exp magazine or a laser rifle used for farming can go from 100% to 0% incredibly fast.



Same goes with armor, I used a 100/100 MAMKII against Rave Parties for lulz once and the armor would deteriorate around 15% per encounter everytime I was getting punched while enslaving the knocked ones.

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