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Author Topic: Treasure Hunter perk changes and X ray glasses!  (Read 1253 times)

Kanly

  • The future is today, worry about it tomorrow!
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Treasure Hunter perk changes and X ray glasses!
« on: May 02, 2013, 07:15:38 am »

A suggestion to the perk Treasure hunter : if you have it no changes in tresure loot but when you spot a encounter in wm (outdoor) you get in the message if there is a locker or not, a valuable info that may change your decision (go in or skip ?)

Another suggestion for lockers hunters:  a craftable item (hq alloy, uranium, maybe it use small energy cells ), head slot,  X ray glasses! Yes you can see what a locker contain! (so  if your first attempt fail you dont wait to open  a stupid locker containg 4 junk and 15 caps)
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xsarq

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Re: Treasure Hunter perk changes and X ray glasses!
« Reply #1 on: May 02, 2013, 08:51:27 am »

Treasure hunter shoud work for caves too.
Seems like caves are somehow forgotton in developing process.
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the underground

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Re: Treasure Hunter perk changes and X ray glasses!
« Reply #2 on: May 02, 2013, 09:01:09 pm »

I think I like this....
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Re: Treasure Hunter perk changes and X ray glasses!
« Reply #3 on: May 03, 2013, 03:50:19 am »

Lockersbshold stat as is in the chance of finding one, but i think their loot should be increased. Blue prints need an alternative. I dont know anyone who enjoys hunting bps in lockers. Rare drops from certain npcs or more quest reward bps  and some made available in towns through merchants.
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