My opinion: This game should have a PK mode likes other games:
- Each player has a PK combat mode: Friendly and Hostile
- A player have to switch to Hostile to attack the other PC
- If a player die in Friendly mode, the attacker will lost reputation
- A player with very low reputation (kills a lot of innocent people) get in-game bad effects (ex: good guard attacks, red color name so the others could be warned...)
- Negative reputation increase to zero by time, or by doing quests (ex: shoveling shit for free, 100 shit for 1 PC he killed)
What do you guys think about it ?
