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Changelog 30/10/2012
Jackiepaipai:
I agree that changelog wasn't really understandable about helmets, though pretty nice update.
Horatio:
--- Quote from: JovankaB on October 31, 2012, 05:11:44 pm ---I don't know why Fallout 3 developers thought the solution bag and catheter is some kind of soda with drinking straw.
--- End quote ---
Same why they called morphine Med-X - virtual needles don't sell very well in countries with strict anti-drug policies, like Australia.
Roachor:
--- Quote from: Horatio on October 31, 2012, 06:31:24 pm ---Same why they called morphine Med-X - virtual needles don't sell very well in countries with strict anti-drug policies, like Australia.
--- End quote ---
Ugh I hate Australia. Strictest gaming laws so everyone makes their games to that standard so they can ship anywhere without having to make multiple versions. You'd think the descendants of criminals wouldn't be so uptight.
dskpnk:
- Some helmets/headgear items prevent using edible/inhaled drugs. It includes: Metal Masks (both versions), Power Helmet, Hardened Power Helmet, Advance Power Armor Helmet (both versions). Drugs which can be used while wearing them: Stimpak, Super Stimpak, Psycho, RadAway.
What a strange idea ! I think there are lots of most important things to do than that (like fix TC)
But thx for the job !
Perteks:
--- Quote from: dskpnk on October 31, 2012, 08:09:02 pm ---What a strange idea ! I think there are lots of most important things to do than that (like fix TC)
--- End quote ---
What is wrong with TC now ?
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