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Author Topic: Pyromaniac  (Read 944 times)

café saké

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Pyromaniac
« on: October 12, 2012, 08:25:36 pm »

Hello,

A little suggestion about pyromaniac perks and stuff :

change +damages for a % (exemple +25% fire damage for perk1, +50% for perk2) It's just an exemple, i don't know how many propose for a good suggestion.
change molotov coktails : do fire damage
make new type of grenade : incendiary grenades with fire damage

objectif : new builds BG with flamethrower (actualy i think pyromaniacs aren't a good way for pvp)
New builds for throwers
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Holy Rotgut bless you.
Re: Pyromaniac
« Reply #1 on: October 14, 2012, 12:26:40 am »

Also make Pyromaniac and Demo Expert synergetic- they give half of bonus to the other thing, and full bonus stacking if you have both of them.
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café saké

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Re: Pyromaniac
« Reply #2 on: October 25, 2012, 05:04:09 pm »

Idk explosive and fire are two things differents and explosive don't need to be improved ^^
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Holy Rotgut bless you.
Re: Pyromaniac
« Reply #3 on: October 26, 2012, 09:00:17 am »

It would also be good if this perk increased Flamer(http://fo2238.fodev.net/wiki/Flamer) range. By 1 or 2 hexes per each rank. So it will be 7 or 9 hexes instead of 5.

LagMaster

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Re: Pyromaniac
« Reply #4 on: October 27, 2012, 11:29:01 am »

or make a new weapon: flame spitter(15-20 range fire dmg, will dmg the path it will travel and a small AoE at the destination)
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