fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 23, 2024, 03:52:57 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: End Combat!  (Read 1594 times)

TKs-KaBoom

  • The Usual Suspect (according to Surf)
  • Offline
End Combat!
« on: October 27, 2012, 06:50:35 am »

on your turn
toggle end cmbt so that it is pressed in
then click on end turn
...
comes back to your turn?
toggle end cmbt so that it is pressed in
then click on end turn
...
comes back to your turn?
push it it in, pull it out, push it in end cmbt
then click on end turn
...
comes back to your turn?
don't worry, because I swear to fucking God if you haven't figured out how to fucking end combat in Turn based by this fucking time, I'm going to single handledly kill every one of you stupid mother fuckers till you figure out how to end fucking combat!
Logged
It's all really about suppression of dissension, consensus through censorship.  Whether through extermination of those who have different or conflicting viewpoints or subtle spin of available media.  If there is only one opinion left, it must be right, right?

Blazekin

  • ...
  • Offline
Re: End Combat!
« Reply #1 on: October 27, 2012, 06:57:28 am »

I am pretty sure everyone knows that. Must be bug or something to do with huge encounters.
Logged
My characters are Blazekin(crafter), Arcanine(pve), and Entei(pvp) Ninetails(got that charisma shit) Vulpix(sneakin around and stuff).

Bulldog

  • Just some random noob.
  • Offline
Re: End Combat!
« Reply #2 on: October 27, 2012, 07:44:52 am »

on your turn
toggle end cmbt so that it is pressed in
then click on end turn
...
comes back to your turn?
toggle end cmbt so that it is pressed in
then click on end turn
...
comes back to your turn?
push it it in, pull it out, push it in end cmbt
then click on end turn
...
comes back to your turn?
don't worry, because I swear to fucking God if you haven't figured out how to fucking end combat in Turn based by this fucking time, I'm going to single handledly kill every one of you stupid mother fuckers till you figure out how to end fucking combat!

KaBoom, yesterday you were the one not ending combat forever, why go trolling about it?
Logged
English is not my native language, go easy on me.

TKs-KaBoom

  • The Usual Suspect (according to Surf)
  • Offline
Re: End Combat!
« Reply #3 on: October 27, 2012, 08:00:09 am »

on what char do you think i was, no im not trolling, its the one thing I seriously cant stand.
Logged
It's all really about suppression of dissension, consensus through censorship.  Whether through extermination of those who have different or conflicting viewpoints or subtle spin of available media.  If there is only one opinion left, it must be right, right?

LagMaster

  • No. 1 Topic Starter
  • Offline
Re: End Combat!
« Reply #4 on: October 27, 2012, 11:30:39 am »

how about an indicator over head that wil show who ended combat?
like the folow tag and name
Logged
Re: End Combat!
« Reply #5 on: October 27, 2012, 05:32:08 pm »

I am pretty sure everyone knows that. Must be bug or something to do with huge encounters.

You clearly never picked a bunch of random people in NCR and dragged them to some random place.
Logged

Pacifism

  • Remember Neil Armstrong
  • Offline
Re: End Combat!
« Reply #6 on: October 27, 2012, 07:53:02 pm »

Oh I remember this, after committing around 15 acts of horrible murder against NCR Army we got stuck in TB for nearly 10 minutes. We had brought along 1 poor-sod who had just started playing and one of our guys started screaming and shouting his head off "FUCKING NOOBS! I SWEAR I WILL DESTROY THE STUPID FUCKING NOOB WHO DONT KNOW HOW TO END COMBAT!" and eventually he just cut the poor-sod in-half and we still waited 3 minutes. Turns out there was a dude unconcious somewhere.
Logged

Blazekin

  • ...
  • Offline
Re: End Combat!
« Reply #7 on: October 27, 2012, 08:28:54 pm »

You clearly never picked a bunch of random people in NCR and dragged them to some random place.

I don't if he was the guy with us but I find it hard to believe no one could do it after 5 people were telling everyone in the enc to push in the button then hit the other one multiple times. Then again maybe someone was that dumb haha I don't know. Few of us were even unpressing and pressing it down again everytime heh, I found it funny though.
Logged
My characters are Blazekin(crafter), Arcanine(pve), and Entei(pvp) Ninetails(got that charisma shit) Vulpix(sneakin around and stuff).
Re: End Combat!
« Reply #8 on: October 31, 2012, 09:35:50 am »

I don't if he was the guy with us but I find it hard to believe no one could do it after 5 people were telling everyone in the enc to push in the button then hit the other one multiple times. Then again maybe someone was that dumb haha I don't know. Few of us were even unpressing and pressing it down again everytime heh, I found it funny though.

The original interface is total shit and it's hard to see if CMBT button is pressed or not.


Some genius had the idea to make the CMBT button turn off by itself after each turn, they can take a long timethinking they have CMBT pressed on when it released itself 10 turns ago.


So yeah... Shitty interface + Clueless new guy + TB = This topic.
Logged

wladimiiir

  • Rotator
  • Independent FOnline developer
  • Offline
Re: End Combat!
« Reply #9 on: October 31, 2012, 11:32:10 pm »

It is only confusing, because it does not work like in Fallout 1, 2.
The behavior should be:
END TURN - ends turn
END COMBAT - ends combat (basically ends turn with combat pressed)
Pages: [1]
 

Page created in 0.074 seconds with 22 queries.