May i propose a way that the fr can be resolved??i dont know if it can be done.but ill give it a try.ill say an example.A timer starting in bh.All oposing gangs have a small amount of time to start the attack sequence for example 5 min.after that 5 min cool down no1 can enter the town.its like hinkley no1 can enter untill the fight over.so u have 5 min for example of entering town with ur gang to kick ass and that's all.if u die u die u cant reenter with anything or anyone for lets say 10 min or maybe more in the same town that pvp event is going on.what do u think??its just an idea.
Also, battlefield looting is a time-honored tradition.
I think they already have an easy simple solution, just add back in the fast relog timer from last session it is simple they probably have the SDK code to copy and paste for this, but I do not know why they removed this.It is easier to not create a solution then trying to think of the code to create a solution. But there isn't solution if they don't see it as a problem so therefore for RELOGGING DOES NOT EXIST AND NOW THE UNIVERSE WILL IMPLODE!Ok in all seriousness just get used to fact that there is this feature, it is the only thing we can do no use whining about it for hours on end on the forum. Honestly I think it would be strange if they put a relog timer back in as we are all now used to fast relogging whether you use it for PvP or to switch between characters to craft and repair cars.
What is wrong with you people that you need to be explained why fr timer is gone every single time? Get over it it's better this way.
But, with no fast re log PvPers will go back to using proxies.So this won't fix anything.Might even make matters worse for those who do not know how proxies work.
What is the in-game rationale for blocking access?A magical forcefield?
Wasn't the old system 2 min wait for relog?