T-888 you are wrong.
For the billionth time, they can't stop fr so it's better that everyone can do it.
game is infinitely better without having to wait ten minutes every time you switch alts...
Maybe there should be a 2-3 limit of characters per IP/IP range.
Would love to see the GM's enforce the fast-relog rule that would state that fast-relog should not give an advantage in pvp combat. They could just ban every single char that has been used at that moment by the rule-breaker. I know, proxies-blah-blah. Back in the days I've been caught even using proxy, all it takes is a little more attention on the GM side. I realize that there are not enough "active" GM's at the moment, perhaps we need some responsible people who are willing to watch the player base for fast-relog at least in TC combat? They don't have to have all the GM options, just some monitoring tools. I know the idea written in the text above is kind of old, but still, if well thought, it could solve the problem to a certain degree. At least it could be given a try, it's a beta after all.
If you simply add 3 minutes timer on death in pvp, it will be bypassed.
People who think this timer will solve everything will just be even angrier when they will face cheaters who shamelessly bypass this artificial obstacle.
What does "it will be bypassed" mean, process that, think about what happened previous session, think about what is happening now.
I've explained how this is not a reason to not implement such a limitation multiple times now, "it will be bypassed", some unknown players, mole people, they live underground and plan to seize the control of governments and eventually the world, right? Do mole people hurt you? No they don't, even if they existed, they would most probably so few you couldn't give a shit about them.Quoteo0 [youtube]http://www.youtube.com/watch?v=ykWPyaqbebo[youtube]Look best option is to give everybody same advantage do not think ban hammering everybody who use fast relogs and dual logs solves anything. I think you shouldn't be able log in and out of game when replication timer is on, and if you try to ctrl-alt-delete and close program that way it won't let you on until that character disapears in game. Just figure out what causes "character with this login already in game" bug and work with that. Its sheer laziness its either put an effort into fixing fast relog and dual logs or say fuck it don't enforce such rules, less work.
o0 [youtube]http://www.youtube.com/watch?v=ykWPyaqbebo[youtube]Look best option is to give everybody same advantage do not think ban hammering everybody who use fast relogs and dual logs solves anything. I think you shouldn't be able log in and out of game when replication timer is on, and if you try to ctrl-alt-delete and close program that way it won't let you on until that character disapears in game. Just figure out what causes "character with this login already in game" bug and work with that. Its sheer laziness its either put an effort into fixing fast relog and dual logs or say fuck it don't enforce such rules, less work.
Yeah and who would they be, "cheaters" tell me who would be those who would still come with multiple waves in TC just like now and ruin everyone's day?
I just want to hear the big, magic flaw how FR CD will not achieve anything?