FOnline Development > General Discussion
how to change player view blocking?
loord:
Sorry for bumping old topic, but I have question connected to it.
How split this function on player and npc?
If you uncomment mentioned above line 113 then both player and npc field of view will be limited by walls, but it lead to situation that wall interrupt attack of npc (I can attack them and hide behind wall to avoid their attack).
Skycast:
--- Quote from: loord on March 30, 2017, 10:51:00 am ---Sorry for bumping old topic, but I have question connected to it.
How split this function on player and npc?
If you uncomment mentioned above line 113 then both player and npc field of view will be limited by walls, but it lead to situation that wall interrupt attack of npc (I can attack them and hide behind wall to avoid their attack).
--- End quote ---
You need to implement own native function in dll to proccess check look.
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