Other > General Game Discussion

Jinx should not save from one hex.

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Haraldx:
But if you have 95% hit chance (so, that leaves 5% for a miss, and approximately 3% or 4% for a crit miss with jinxed), which is very possible even with 100bg skill (Really, onehexing doesn't require alot of skill points), then I don't see what you are complaining about. :/
Jinxed DOES NOT affect the amount of POSITIVE crits you get.

Also, I heard weapons can have a higher crit miss chance if your weapons are repaired several times/have terrible condition. Just get a friend create a character with Jinxed and do the neccesary tests.

Slaver Snipe:
I think he just wanted to scream GM ABUZE while ignoring the mechanics of the game.

Jinxed merely makes it a pain for you when you miss and a pain for him when he misses.  There is no reason why they shouldn't be able to critical at all.

Swinglinered:
I think he meant they use Jinxed with 100% pristine weapons so the jinxed effect is minimized against themselves.

Fat Man:

--- Quote from: Slaver Snipe on October 15, 2012, 10:07:25 pm ---I think he just wanted to scream GM ABUZE while ignoring the mechanics of the game.

--- End quote ---

I think its complete bull shit that this happends vs this faction more so than fighting any other and they use jinxed with 100% weapons.

I have never once I well say once in my entire career of this session crit missed at one hex vs BBS SoT other people compared to the bull shit that happends vs CoA its either GM abuse or a completely stupid game mechanic for jinxed.

I meet the strength requirements I wasn't using a 10% avenger, I have more than 1 luck. Crit miss is more than just 5% chance to crit miss, there is other factors like strenght requirements weapon deterioration and luck.

Its just fucking stupid that the original jinx of fallout1/2 created ungodly amount of critmisses for your character and those around them and it was nearly impossible to use a big gun. Its shitty game mechanic.

Swinglinered:
Jinxed adds FUN!

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