Other > Suggestions

player build evolution,i.e. evolve int mutties or ghouls ect.

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Bengun:
i would like to see factions based only on the type of choices a player makes. you do this to change into that. human to muttie in five easy steps or, maybe a deathclaw. give us skins and we dont get that mutation kinda feel.. dont get me wrong, i love my lil radscorp. but i would like to get changed into it by some form of fev or storyline. then you make factions based on the type of muttie you want to be. hope its not too far out there.

Tomowolf:

--- Quote from: Bengun on October 13, 2012, 02:35:08 am ---i would like to see factions based only on the type of choices a player makes. you do this to change into that. human to muttie in five easy steps or, maybe a deathclaw. give us skins and we dont get that mutation kinda feel.. dont get me wrong, i love my lil radscorp. but i would like to get changed into it by some form of fev or storyline. then you make factions based on the type of muttie you want to be. hope its not too far out there.

--- End quote ---
FEV got burried, and the radiation is just not THAT high as it was years ago, to change you into the ghoul so I feel kinda sorry - this might be non canon, but who care's - in other way it should be available for everyone if its for single players after event, but might need proper scripts...

T-888:
Player builds evolve on their own without any extra factors such as this involved.

Use search, not the first time players have been discussing the ability to gain skins and such cosmetic effects through quests and other means.

Haraldx:
Didn't even bother to read what essentially might have been the idea, but let me guess, another "GimME SkiNS plox!!!!!" thread?

Tomowolf:

--- Quote from: Haraldx on October 13, 2012, 05:31:42 pm ---Didn't even bother to read what essentially might have been the idea, but let me guess, another "GimME SkiNS plox!!!!!" thread?

--- End quote ---
More or less, but yes ;D .

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