fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 22, 2024, 09:24:58 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 2 3 [4] 5 6 ... 9

Author Topic: Changelog 10/10/2012  (Read 39097 times)

Re: Changelog 10/10/2012
« Reply #45 on: October 11, 2012, 05:03:31 pm »

Nice lags, thanks devs
Logged
Re: Changelog 10/10/2012
« Reply #46 on: October 11, 2012, 05:24:37 pm »

Yeah, what's up with the lags?
Logged

brad smalls

  • I like PK
  • Offline
Re: Changelog 10/10/2012
« Reply #47 on: October 11, 2012, 05:31:28 pm »

lol it always laggs damn nazi server
Logged
Brad Smalls is back
Re: Changelog 10/10/2012
« Reply #48 on: October 11, 2012, 05:32:40 pm »

Server is again going mad :)

Just restart server and delete those files that keep going and fixed.

Edit: And btw, it does work normally here xD
Logged
Re: Changelog 10/10/2012
« Reply #49 on: October 11, 2012, 06:23:25 pm »

lol it always laggs damn nazi server

Why nazi?
Logged

falloutdude

  • just some canadian guy
  • Offline
Re: Changelog 10/10/2012
« Reply #50 on: October 11, 2012, 06:27:43 pm »

Why nazi?
server is located in germany. get it?  ;D
Logged
Roaming the waste again.
Re: Changelog 10/10/2012
« Reply #51 on: October 11, 2012, 06:33:16 pm »

In the whole session there hasn't been a single time when the server wasn't lagging, maybe only for some moment right after moving on the server that is located in Germany and then not for long. There were debug tools, just lag spikes or just constant lag like now throughout session.

I think the application is just very let down over the years. :)
Logged
Re: Changelog 10/10/2012
« Reply #52 on: October 11, 2012, 06:36:29 pm »

I get a retarded joke about Germany still being nazi, thats what i get.
Logged
Re: Changelog 10/10/2012
« Reply #53 on: October 11, 2012, 08:27:32 pm »

from mine experience with HH HtH (i used a lot), i thought necessary to nerf AC and HH, but this is too much. i test in Reno yesterday and today, and with 140AC enemy's hit me EVERY TIME. i never touch them. and so high malus to HH is exagerated: even wit 10ST, KD only 1/2 hits = 1hex burst or enemy run away. i think overnerf. i think it is like sneak wipe before, also overnerfed. maybe most players only think BG, sniper, and EW are only ways to play.
i know Devs must have calculate a lot, but fair would be, i think, 160-180 AC cap and malus -4 hand, -3 brass, -2 spiked and -1 powerfist. this way now is end of HtH (again).
thank you
« Last Edit: October 11, 2012, 09:06:47 pm by Yuri Boyka »
Logged
Re: Changelog 10/10/2012
« Reply #54 on: October 11, 2012, 08:35:13 pm »

Its about more better gear now, so i guess HtH is not dead yet. Just a matter of a MegaPowerFist and AC.
Logged
Re: Changelog 10/10/2012
« Reply #55 on: October 11, 2012, 08:57:25 pm »

Its about more better gear now, so i guess HtH is not dead yet. Just a matter of a MegaPowerFist and AC.

i agree, but hard to defend your MegaFist if all enemy atacks hits you. and KD do not need to be such weak now. i think -4 hand, -3 brass, etc, or even -3 hand, etc, would be much more fair.
Logged
Re: Changelog 10/10/2012
« Reply #56 on: October 11, 2012, 09:01:08 pm »

Now that you satisfied half of the server, the other half get mad... :P

Thanks for the update. ;)
Logged

S.T.A.L.K.E.R

  • Some random guy
  • Offline
Re: Changelog 10/10/2012
« Reply #57 on: October 12, 2012, 12:33:08 am »

Now that you satisfied half of the server, the other half get mad... :P

Thanks for the update. ;)
happens every update, someone complains, others say thank you, and someone says crap update
Logged
Back In-Game :D

Rage master

  • Guest
Re: Changelog 10/10/2012
« Reply #58 on: October 12, 2012, 12:45:30 am »

now troll builds must use some gears!!! how horrible
Logged
Re: Changelog 10/10/2012
« Reply #59 on: October 12, 2012, 01:48:12 am »

from mine experience with HH HtH (i used a lot), i thought necessary to nerf AC and HH, but this is too much. i test in Reno yesterday and today, and with 140AC enemy's hit me EVERY TIME. i never touch them. and so high malus to HH is exagerated: even wit 10ST, KD only 1/2 hits = 1hex burst or enemy run away. i think overnerf. i think it is like sneak wipe before, also overnerfed. maybe most players only think BG, sniper, and EW are only ways to play.
i know Devs must have calculate a lot, but fair would be, i think, 160-180 AC cap and malus -4 hand, -3 brass, -2 spiked and -1 powerfist. this way now is end of HtH (again).
thank you
Man I assume you have a character called "Yuri Boyka" and I have to tell you that your build was incredibly overpowered. You killed me, some of my mates and all you needed was brass knuckles (we had avengers, gatlings, laser rifles, armors...). You can still grab some armor, power fist and few superstimpaks and you will have fun again (though now you will have to put some effort into it and ofc you won't be immortal as you were before the update).
Logged
Pages: 1 2 3 [4] 5 6 ... 9
 

Page created in 0.104 seconds with 25 queries.