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Changelog 10/10/2012

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JovankaB:

--- Quote from: AdolphbinStalin on October 13, 2012, 09:36:31 am ---160-180AC could still be countered by increasing ones gun skill %.
I guess totally ruining a whole build is easier. :(

Actually I don't mind the AC hit. Its the malus to HH strength to Knockdown that really hurts. The build cannot farm high tier encounters any more as one missed KD= insta death. And even medium tier encounters are hard (i.e Gang/Ernologists/Mercenaries etc), miss a KD and you can easily get naded for +100 damage or bursted with grease gun for +200 damage. The nerf totally ruined what was a fun pve build.
--- End quote ---

You can't farm high tier with a flamer or mauser either. It's called balance.
I understand you enjoyed farming high tier gear with no risk and little effort, but it's over.
If you equip high tier gear then farming high tier gear is doable for you solo.
For some builds even this isn't possible (alone).

rikimaru:
ok i see 50 players online damn, just wait for new random update.

please need more dialogs and quest  i like PVP quest

T-888:

--- Quote from: AdolphbinStalin on October 13, 2012, 09:36:31 am ---160-180AC could still be countered by increasing ones gun skill %.

--- End quote ---

You do it.


--- Quote from: rikimaru on October 13, 2012, 11:01:39 am ---ok i see 50 players online damn, just wait for new random update.

--- End quote ---

That is because of lags.

DeputyDope:

--- Quote from: AdolphbinStalin on October 13, 2012, 09:36:31 am ---160-180AC could still be countered by increasing ones gun skill %.


--- End quote ---

ok let me get this straight. you want EVERYONE ELSE to ~deleteself, RELEVEL their characters to kill a bluesuit with nothing to lose. you know what's that called? you got it, it's called being a SELFISH ASSHOLE.

the reason many people (including me) got pissed is because AC came out of nowhere in mid-session with no fucking warning whatsoever, rendering many builds useless. but now it's fixed and i thank the devs for it.

Yuri Boyka:
even if AC was in session start, it is waste for most character to invest so much point for gun skill, just to  kill trolls. lot of players just make anti-troll laser fast-shot/gatling, that is ok. but now, like said, AC character is hit far by any character. Devs/GMs, please recalculate. i think it too weak.

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