Other > General Game Discussion
Knock outs
Fat Man:
Quick question folks, how many minus action points for knock out? I know knock down is 3 but I want to know how many is knockout so I can caluclate quick recovery.
So we know this:
Quick Recovery: Effects of Knockout/down/lost turn are reduced to 1/3rd
So with quick recovery a knock down is only -1 action point,
But what I want to know is how many minus action points with or without quick recover when it comes to knockouts. I already know quick recovery does not work vs heavy handed.
Mayck:
Knockout sets your AP (it doesn't merely substract from current AP) randomly between -FullHp to -3*FulHP.
So with QR it's between -FullHp/3 to -FullHP
--- Quote from: Fat Man on September 30, 2012, 04:17:09 am ---I already know quick recovery does not work vs heavy handed.
--- End quote ---
Quick recovery doesn't work vs heavy handed?
Fat Man:
Its what they been saying writing and complaing about for months now...
By the way still confused what does HP have to do with the -action points that knock out does? You get knocked out it takes time for those action points to regenerate... Did you mean to write -AP instead of HP or this formula has to do with your hit points, or health because that doesn't make sense.
You have 10 endurance, 10str that is 200hp -3*200 = -600, and with quick recovery -600/3 = -200 that doesn't make any sense when it comes to getting knocked out by a critical in regards to -action points, or when your action points go red with character lying on ground.
Perteks:
Quick Recovery work vs HH, but Stonewall nope
Fat Man:
--- Quote from: Perteks on September 30, 2012, 10:55:45 am ---Quick Recovery work vs HH, but Stonewall nope
--- End quote ---
Ah.. maybe it was stonewall.
I also notice that stonewall works beautiful vs knock outs and knock downs, but if its a bypass it well still do a knock out/knock down.
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