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T-888:
--- Quote from: Nice_Boat on October 02, 2012, 10:51:20 pm ---is going to be exclusively your failure and wasted effort. For us it's going to be at worst a slight disappointment because at some point in our lives we expected 2238 not to suck.
--- End quote ---
But ... the problem is that they don't see it is a failure brief moment of insanity, from the developers point of view i understood that it is their hobby, sometimes it's been a project when someone gets motivated and sometimes it's a beta server to just cover for the failed and far-fetched features someone has been mashing up on the keyboard for hours and then doing the same to fix their own failures misdoings.
Okay, failures is such a insulting word for their hard work - misdoings, brief moment of insanity.
--- Quote ---Solar working hard on armor class.
"Hmmm ... what will happen when i change this 90 to 9999 ..."
After 5 months of absence.
*angry mob of players on forum*
"Hmmm ... i guess i will now implement a magic potion to increase armor class."
Some month of absence and to be continued ...
--- End quote ---
I couldn't resist. ;D Sorry.
2238 makes sense, yes and no. The server is up or down.
Horatio:
--- Quote from: Crovax on October 02, 2012, 11:07:07 pm ---Communication? i haven't seen them do much of that other than some who only reply to argue with players. I haven't seen devs posting any useful feedback for some time.
--- End quote ---
What?
http://fodev.net/forum/index.php/topic,26046.15.html
Way to go, Crovax, jump on the bandwagon and bash 'em. Are you participating in discussions like this or you go straight to the flames?
jacky.:
better start topic when update...or when i can get ba/ea in this game and to fix ac trolls. plasma nades were nerfed, same sd bursters and everything was fine until ac trolls came out of nowhere...i dont get why they just cant block ac again, they messed so many builds in this sesion so few trolls would be crying but most of fo nolifers would be happy
Crovax:
--- Quote from: Horatio on October 02, 2012, 11:13:05 pm ---What?
http://fodev.net/forum/index.php/topic,26046.15.html
Way to go, Crovax, jump on the bandwagon and bash 'em. Are you participating in discussions like this or you go straight to the flames?
--- End quote ---
Congrats you found one thread in 2 years. i wasn't bashing anyone i just think they could give more feedback and it might even suppress a bit of the rage/trolling.
Nice_Boat:
--- Quote from: T-888 on October 02, 2012, 11:12:58 pm ---But ... the problem is that they don't see it is a failure, from a developers point of view (...)
--- End quote ---
Yeah, when you read some of their posts it becomes obvious they're disconnected from reality when it comes to how games work. I mean I understand they might see 2238 as a nice pet project that they like to work on, but it doesn't change whether it works as a game or doesn't. Games are supposed to be entertaining and to appeal to their target group - and who does 2238 really appeal to? How many people would write this game a stellar or even mediocre review right here, right now - and how many gaming magazines or even niche blogs would accept a positive review without losing credibility in front of their visitors?
The problem is nobody's asking these questions, it's just the same old ego-fueled story with some of the devs acting like 2238 is special as if the internet wasn't already full of free games. The reality is harsh - if a game sucks, it loses players and stops being played. Games are designed to be played, so if they fail at attracting people they are bad games. It really is as simple as that. And if the devs are hell-bent on disregarding everything (I mean negative support is still support, if you want your game to improve as a game it's infinitely better than silence which basically means your game is dead an nobody cares) and making a bad game that will cater to somewhere around ten or twenty people with some extremely weird tastes, they should just have the god-damn balls to finally admit it so that everyone else can finally know what to expect.
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