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Poll

And

Add this to game!
- 3 (30%)
I dont know...
- 7 (70%)

Total Members Voted: 10

Voting closed: October 26, 2012, 10:20:27 pm


Pages: 1 [2]

Author Topic: Dig for gold  (Read 1847 times)

Re: Dig for gold
« Reply #15 on: September 28, 2012, 12:17:16 pm »

I absolutely hate the level based MMORPG crap.

Like an amusement park that has signs that say "You must be THIS tall to go on this ride".

How would the world know? What is the in-world rationale?

This is not Sim-Fallout, but I prefer something more toward the simulation end of the spectrum.
Millions enjoy theyr games, with lvl based system. But my game is *special* :D 50 players online...
They have level based quests, items and etc because of quantiny
with 100 quests in FOnline there is few requirements, but i think few 10k quests is better, and when you make first 1k quest you gain level to make other quests.

Expierence is same - low level - kill low level npc, high level - get high level gear - kill high level npc. low level cant kill high level player.
In this FOnline is same like other MMORPG.

Why shout *we special* when it is possible that theyr games is better, use better games expierence and add theyr stuff.
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jezioro

  • Guest
Re: Dig for gold
« Reply #16 on: September 28, 2012, 11:12:34 pm »

This game is a mod not a professionaly developed game to make millions. I like this game because it isn't cookie cutter and have the same cliche crap that all new games have to offer. Would be nice if this was a million person game it would be epically fun with a lot of people huge battles trying to take towns don't get me wrong but this game isn't an apeal to the masses to make millions of dollars for the share holders.
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