Other > Suggestions
Sneak - only with stealth boy
Swinglinered:
Cutting sneak makes it useless for anyone who doesn't max it.
Make level based respawn time?
Since respawn is a magical thing beyond canon or in-world meaning, level scaling respawn isn't as fake as other scalings.
High sneaks have high levels. (Which also makes it more difficult to make lots of them.)
Add RND 1 to 10 + 10 seconds per level above 10 to respawn time.
+50% if die while sneaking.
Also- make Motion Detector in off-hand slot give double detection range; if Motion Detector is in active slot triple detection range plus all tagged on the holder of MD share the bonus.
Sarakin:
Dont make it impossible to sneak without certain item, just apply severe penalties (-50% etc).
What is you'ren't ?
Giftless:
--- Quote from: Mayck on September 28, 2012, 09:59:08 am ---I'd prefer some craftable sneaker armor as requirement to be able to sneak (or other armors/bluesuit having penalty for sneak skill) rather than stealth-boy. But yeah, I agree sneaking should require some gear to be functional/effective.
--- End quote ---
Arcanum had something called oiled leather armor (which worked with "prowl") that would probably adapt well to FOnline sneakers.
Roachor:
I'd love if sneakers could wear armour, you get tore up once you fire the first shot but making it item dependent is stupid. It's not magic invisibility any more than bullets have magic invisibility. Sneakers aren't even much of a threat since plama naders got nerfed.
Perteks:
--- Quote from: Sarakin on September 28, 2012, 11:38:44 pm ---Dont make it impossible to sneak without certain item, just apply severe penalties (-50% etc).
What is you'ren't ?
--- End quote ---
I said it before but somebody delete my post ;D
Just like Sarakin said make sneaker without "stealth boy" half effective
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