Other > Suggestions

Skill point BONUS

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JovankaB:

--- Quote from: Ore Obtainer on September 28, 2012, 11:41:38 am ---if no bound - take 20 books to main character and 300/300/300 all skills ?
--- End quote ---

Characters can have a local variable "book bonus taken". Bounding the book to the
characters wouldn't really change anything, because players would read the book
as soon as possible anyway.

The idea seems a bit pointless to me, why not simply give 60 extra skill points on level 24.
But the real question is, why give it at all?

Ore Obtainer:

--- Quote from: JovankaB on September 28, 2012, 11:46:37 am ---Characters can have a local variable "book bonus taken". Bounding the book to the
characters wouldn't really change anything, because players would read the book
as soon as possible anyway.

The idea seems a bit pointless to me, why not just give 60 extra skill points on level 24.
But why give it at all?

--- End quote ---
Reason was - why not ? Just add more content to game. I m not against fonline, i m against low amount of quests/items/activity amount in game.


This: http://fodev.net/forum/index.php/topic,25987.0.html
Is it possible ?

JovankaB:
But if it's item that *always* appears on level 24 and player will read it as soon as possible
(because it's bound to character anyway, so there is no reason to not read it ASAP)
it's like no content at all. It's just equivalent of getting extra 60 skill points on level 24.

Ore Obtainer:

--- Quote from: JovankaB on September 28, 2012, 11:53:08 am ---but if it's item that *always* appears on level 24 and player will read it as soon as possible
(because it's bound to character anyway) it's like no content at all. It's just equivalent
of getting extra 60 skill points on level 24.

--- End quote ---
Exactly, but you have to read 1 item instead of just spend this 60sp without using book. Remind how much items is in FOnline, and alot of them is useless.

JovankaB:
It's just 2 click to read it, I think it's not an interesting activity to click an item that is
guaranteed to appear on specific level, so why make simple things more complicated.
You could just as well get 60 skill points without any book.

If books could be traded and worked temporarily as bonuses, I think it would add more
to the game than one time bonus item that is equivalent of just changing skill points
formula on level 24.

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