Other > Suggestions
Character Class System (CCS)
Ore Obtainer:
Make:
Those who have 200%+ in BG/MELEE/SG/HTH skill can:
SG: +90 to AC, for avoid BG/Melee/HTH
BG: +600% Resistance to KO/KD from basic amount (so not so much)
Melee: 30% chance aimed/simple melee attack dont consume AP, +60 to AC to avoid SG/BG/HTH
HTH: +30% to hit in EYE, +30% to crit in head +equal to 6 pe to determinate range
(like bonus perks)
Reason: makes game more challenging
Haraldx:
So, a character who has 199 in his skill, get's this huge disadvantage over somebody with 1 skill point more? Somehow I dislike where this is going...
Ore Obtainer:
--- Quote from: Haraldx on September 26, 2012, 09:38:34 pm ---So, a character who has 199 in his skill, get's this huge disadvantage over somebody with 1 skill point more? Somehow I dislike where this is going...
--- End quote ---
Solution here : http://fodev.net/forum/index.php/topic,25992.0.html
racoon:
--- Quote from: Ore Obtainer on September 26, 2012, 09:33:22 pm ---HTH: +30% to hit in EYE,
--- End quote ---
char with 200 unarmed has 95% already so whats this for?
T-888:
Seems like this suggestion is just a logic failure.
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