Other > Closed suggestions

Fusing some of the skills

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vedaras:
its not about pulling trigger of gun, its about aiming right with it, and dont try to say, that you aim same in:

10mm http://www.fallout3.phx.pl/obrazki/f2_ekwipunek/10mm_pistol.gif
and in pulse rifle:  http://www.fallout3.phx.pl/obrazki/f2_ekwipunek/yk42b_pulse_rifle.gif

avv:
Having energy weapons included in common weapon skill doesn't need to have anything to do with realism and wondering what kind of sights each gun has. But if it's so important, then let it be stated that once you're good at shooting, you don't always even have to look through the sight to aim properly. And once you understand the mechanics of guns in common, it's much easier to shoot and maintain new weapons.
The actual point was if firearms skill consisted of energy weapons, then those guns could be rare or mostly provided to the members of certain faction like enclave or Salvatores. It would also balance the pvp requirements because right now being a big gunner or energy weapons user, you get less "pvp rounds" because it's harder to craft those weapons.

Odyniec:
What about this combinations vedaras?
http://www.fo2238.fodev.net/wiki/10mm_Pistol and http://www.fo2238.fodev.net/wiki/Laser_Pistol
http://www.fo2238.fodev.net/wiki/Laser_Rifle and http://www.fo2238.fodev.net/wiki/Hunting_Rifle
http://www.fo2238.fodev.net/wiki/Gatling_Laser and http://www.fo2238.fodev.net/wiki/Minigun

Theres many other like this.
 

BrunoAnso:
anyone who works with firearms will tell you a different sight is no big deal, they all work on similar principles on ANY weapon because those principles are the easiest ways to aim things

Wilk:

--- Quote from: BrunoAnso on March 21, 2010, 11:52:26 pm ---anyone who works with firearms will tell you a different sight is no big deal, they all work on similar principles on ANY weapon because those principles are the easiest ways to aim things

--- End quote ---

I agree, The firearms will be good Idea, PK can  put all his or her skill points into one or two combat skills, too (Small Guns/Energy Weapons, for instance). Unarmed and Melee were only useful are amusing alternatives. Big guns eats ton of ammo, and Micro fusion cell is hard to make becouse PK's in mariposa, so i think it will be balanced.

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