Other > Suggestions

Name Colorization - possible solution

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Andr3aZ:
Suggestion and discussion in Dark Angel's thread got me thinking:

First Option:
What about auto namecolor(red  or another color to leave red for manual-tags) for anyone who kills you,
if not already tagged green (for troll friends friendly fire accidents.)

Go "OH NOES this would break the anonymity of sneaky assasins/snipers" on me, but it would be a fix to the cant-click-circlerunning-guy-to-tag-red and could be ok with the "color of name-tags should be about ingame experience and not about shared lists of thousand nicks"-guys

I don't have a problem with namecolor not active, but i hate it when i can't tag someone because of him/her moving.
So with this kind of way we would avoid a copy-pasted list or people punching in thousands of nicks from a list with the command suggested by Dark Angel

Second Option
Enable name-colorization, but only one color: green - so we could still tag our gangmembers and allies green, without meeting every new member/alt in person, but avoid the "this guy I never met is red because he is in my textfile, I should shoot him"

Sarakin:
Im for both options and I hope one day, we can return to former namecolorizing.

ronillon:

--- Quote from: Andr3aZ on September 13, 2012, 01:33:04 pm ---Second Option
Enable name-colorization, but only one color: green - so we could still tag our gangmembers and allies green, without meeting every new member/alt in person, but avoid the "this guy I never met is red because he is in my textfile, I should shoot him"

--- End quote ---

http://fo2238.fodev.net/wiki/NameColorizing still works for faction members. It also can be a NPC faction. You can even color yourself when not in any faction.

Sarakin:
Im sure OP is aware of this, but this aint solving colorizing of allies (players you play with but are not from the same faction)

Andr3aZ:
Most PvP-active gangs want namecolor back because back in the days they were able to exchange who-is-who lists with their allied gangs.

You can still color your gang, but not your allied gangs. So even if they all met together for some TC action and tagged each other green, they would have to do the same again and again and again for every new member/alt.



Tho the big reason namecolorizing was boo'ed is, it enforces an opinion on yourself.
You see a guy with a red name, you've never seen before. But some dudes from you faction marked him red in the factions namecolor.txt, so he must be a bad guy and you likely start shooting at him.

With this second option, this wouldn't be a problem anymore - and I think, "enforcing a good opinion" about someone you never seen whose name is green is not a problem - you can still untag them / delete them from namecolor.txt if you don't happen to like them ;)
And yeah: If you now think about faked namecolor.txt with "disguised as green" enemies - that could have and has happened before with old name-colorizing.

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