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Additional blueprint knowledge through books.

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Billy Carter:
First -  Fallout skill system is about the roll chance. Not about - achieving something. "Achievements" comes from related perks. So, if you are skilled f. e - in repair, it means you just got some good chance to fix something. Doctor - got, so called "good hands"; can perform successful operation (or not). Thief - skilled fingers (or slippery). 
But that's it. Because, for real it's just good or bad roll chance, and your "skills" are merely +modificators. This is how game 'communicates' with you - gamer. Play with you.
So. Redefine.

.. devs :P

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