Other > Closed suggestions

Replace dead "Sexappeal" with a new trait.

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Alvarez:
So, i'd like to suggest replacing Sexappeal with something more practical, more typical for 2238.

It should, as any other trait, give you a bonus and a drawback.

Feel free to submit your suggestions here.

As for mine, it's a "Jock", giving you a one extra stat point in Endurance, and taking 3 skill points per level away.

vedaras:
if it would be "Jock" then its downside should be slow recovery not skill points loss.

"You are able to survive in hard conditions, but you need more time to recover because of uneasy survival. This trait gives you +1 endurance, but your healing rate will be lowered to 1, and your first aid/doctor and weakened cooldowns will be double longer."

And there is another cool trait that could be added:

Gifted

You have more innate abilities than most, so you have not spent as much time honing your skills. Your statistics are better than the average person, but your skills are lacking.
All seven stats have a +1 modifier. All skills are -10%. You receive 5 less skill points per level.
:D

Drakonis:

--- Quote from: vedaras on March 17, 2010, 10:56:33 pm ---if it would be "Jock" then its downside should be slow recovery not skill points loss.

"You are able to survive in hard conditions, but you need more time to recover because of uneasy survival. This trait gives you +1 endurance, but your healing rate will be lowered to 1, and your first aid/doctor and weakened cooldowns will be double longer."

And there is another cool trait that could be added:

Gifted

You have more innate abilities than most, so you have not spent as much time honing your skills. Your statistics are better than the average person, but your skills are lacking.
All seven stats have a +1 modifier. All skills are -10%. You receive 5 less skill points per level.
:D

--- End quote ---

never heard of it

UbiValkin:

--- Quote from: vedaras on March 17, 2010, 10:56:33 pm ---Gifted

You have more innate abilities than most, so you have not spent as much time honing your skills. Your statistics are better than the average person, but your skills are lacking.
All seven stats have a +1 modifier. All skills are -10%. You receive 5 less skill points per level.
:D

--- End quote ---
Really not so good for crafters or jack-of-all traders, but for pure fighter excellent trait. ;p
-5 SP means you have -2.5 IN, so it gives 4.5 points already, not 7. -10% to all skills isn't so bad when you need only to shoot (Small Guns), but if you also need science, repair, outdoorsman... Anyway, I think almost everyone will try to pick Gifted. But this trait can be changed to "just gives 5 point in "Avaible SPECIAL points"", so if you have all SPECIAL stats 5 + you have 5 avaible, with this trait it'll be 10, very good addition, but your skills will suck. Even with 10 IN, you'll have SP/lvl like with 7.5 IN, so you have to up IN to 10. Don't know... need to check this for balance.

Swinglinered:
How about Paranoid.

Like the Cautious Nature Perk, it gives +3 to PE for placement in Wilderness Encounters.

The mental cycles eaten up by the incessant planning and checking and re-checking interfere with learning, so exp is at a -10% penalty.


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