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Author Topic: Changelog 20/08/2012  (Read 32311 times)

Re: Changelog 20/08/2012
« Reply #75 on: September 13, 2012, 09:01:28 pm »

I think of suggestion board actually as a idea vault for every FOnline project, not just 2238, as suggestions seem to be disregarded anyway by 2238 developers.

I can say, people who suggest and develop ideas shouldnt rely on mercy of our developer pantheon but rather release themselves from 2238 completely or else they will be restricted in their way of thinking.
You cant be bold if you always consider opinion of devs.
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Gimper

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Re: Changelog 20/08/2012
« Reply #76 on: September 13, 2012, 09:19:28 pm »

I think of suggestion board actually as a idea vault for every FOnline project, not just 2238, as suggestions seem to be disregarded anyway by 2238 developers.

I can say, people who suggest and develop ideas shouldnt rely on mercy of our developer pantheon but rather release themselves from 2238 completely or else they will be restricted in their way of thinking.
You cant be bold if you always consider opinion of devs.
Actually, your right. I use alot of these suggestions on my own server. But it would be nice to see some of this implemented.
Re: Changelog 20/08/2012
« Reply #77 on: September 13, 2012, 10:39:37 pm »

Your own server, thats interesting... Where is it and can i be a GM?:D
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Lexx

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Re: Changelog 20/08/2012
« Reply #78 on: September 13, 2012, 11:27:20 pm »

Funny that people still think we never implement suggestions.
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Gimper

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Re: Changelog 20/08/2012
« Reply #79 on: September 13, 2012, 11:45:17 pm »

Funny that people still think we never implement suggestions.

I didn't say "never". I know you implement some. But imho, not enough to be interesting.
Re: Changelog 20/08/2012
« Reply #80 on: September 14, 2012, 07:20:59 am »

But imho, not enough to be interesting.

Wat.

Did you wanted to say that devs show lack of interest in suggestions?
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jacky.

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Re: Changelog 20/08/2012
« Reply #81 on: September 14, 2012, 08:50:45 am »

Yes ac trolls, Nerfing armors, toilet control, sd sneakers trolls, hh trolls :)
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Lexx

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Re: Changelog 20/08/2012
« Reply #82 on: September 14, 2012, 10:57:45 am »

I didn't say "never". I know you implement some. But imho, not enough to be interesting.

Many ideas simply don't work with 2238. Others need more time to implement, others just find no one right now to implement. Besides, we implemented a lot suggestions, "some" is quite an understatement.
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maszrum

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Re: Changelog 20/08/2012
« Reply #83 on: September 14, 2012, 11:28:53 am »

what about reworking northen cities/maps ? adding few doors, blocking few passages.. its not a lot of work and few small changes can totaly change the pvp/tc with new starategies. somethinbg fress after 3 years.
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Re: Changelog 20/08/2012
« Reply #84 on: September 14, 2012, 11:29:23 am »

Funny thing that players now don't ask you to implement a lot new stuff(well suggestions are always floating around), but there is "demand" for tweaks on existing features, it would be nice to see that instead of new ideas being implemented, since it's easier to modify than create something from scratch anyway, thus not wasting that much time.

We were told repeatedly some month ago or more that AC will be fixed, small change actually, still absent for all this time.

what about reworking northen cities/maps ? adding few doors, blocking few passages.. its not a lot of work and few small changes can totaly change the pvp/tc with new starategies. somethinbg fress after 3 years.

Agreed, these TC zones are getting too old, some maps could be reworked to have more flexibility.
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jacky.

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Re: Changelog 20/08/2012
« Reply #85 on: September 14, 2012, 11:52:23 am »

add master army outpost in bh ;D agresive muties with rl and plasma laser rifles and m60, not lootable and they will be grind next mine ;]

or add new passage and few buildings up from main street or new spawn grid.
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Re: Changelog 20/08/2012
« Reply #86 on: September 14, 2012, 12:15:42 pm »

Greet to everyone. :)

          I'm new here. I have installed Fon and run the updater, but it crashes while dowloadind.
It hungs while "Downloading data\faction.zip. Size: 78829 kb." I left it working for all night long (about 6 hours) and nothing moved on. Any solutions for the problem?  :)

(
Connecting to the update server...
Downloading Assimp32.dll. Size: 1133 kb.
Download completed, took 1 seconds.
Downloading DataFiles.cfg. Size: 0 kb.
Download completed, took 0 seconds.
Downloading FO2238Config.exe. Size: 17 kb.
Download completed, took 0 seconds.
Downloading FOConfig.exe. Size: 653 kb.
Download completed, took 1 seconds.
Downloading FOnline.exe. Size: 1680 kb.
Download completed, took 2 seconds.
Downloading FOnline.pdb. Size: 5931 kb.
Download completed, took 3 seconds.
Downloading FOnlineGL.exe. Size: 1645 kb.
Download completed, took 2 seconds.
Downloading FOnlineGL.pdb. Size: 5571 kb.
Download completed, took 3 seconds.
Downloading data\faction.zip. Size: 78829 kb.
                                                               )

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maszrum

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Re: Changelog 20/08/2012
« Reply #87 on: September 14, 2012, 12:27:00 pm »

i had symilar problem with updater. try to instal latest version of client
(http://fonline2238.net/files/FOnline2238_Client.zip)
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Wipe

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Re: Changelog 20/08/2012
« Reply #88 on: September 14, 2012, 01:37:45 pm »

You can download problematic file directly, better working updater should be finished shortly.
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Games are meant to be created, not played...
Re: Changelog 20/08/2012
« Reply #89 on: September 19, 2012, 07:51:19 am »

maybe take a look at some of the suggestions, and think about implementing some? :)
I want to write something like this, if you don't know what fix, fix Ac, snipers can't hit them from 5 hex, wtf? Also you can little change TC, like people write up, change TC zone, add doors, barrels etc.
Player create new stuff what's only wait to be implement, why you don't use them?
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