Other > News and Announcements
Changelog 20/08/2012
naossano:
This update is very awesome and will improve playability.
But i don't understand the followings :
It's no longer possible to stop antiblock counter by moving from one antiblock hex to another (requires regenerating existing maps, it will be introduced gradually).
Followers can no longer be assigned to characters during their logout time.
Redivivus:
--- Quote from: naossano on August 20, 2012, 09:07:08 am ---It's no longer possible to stop antiblock counter by moving from one antiblock hex to another (requires regenerating existing maps, it will be introduced gradually).
--- End quote ---
You can't avoid unprotected status just by moving from one antiblock hex to another. Now all antiblock zone counts as one.
Like it was possible to block entrance to some place just by moving from one ab hex to another.
--- Quote from: naossano on August 20, 2012, 09:07:08 am ---Followers can no longer be assigned to characters during their logout time.
--- End quote ---
You can no longer give slaves/brahmins/ w/e to 'off' characters.
Ville:
--- Quote from: naossano on August 20, 2012, 09:07:08 am ---This update is very awesome and will improve playability.
But i don't understand the followings :
It's no longer possible to stop antiblock counter by moving from one antiblock hex to another (requires regenerating existing maps, it will be introduced gradually).
--- End quote ---
I can't figure out what they mean by this either. I think it might have to do with aim blocked shots. Now that I have read this 50 times, maybe if you stand at a door then move at last minute it doesn't stop the you better move message? So you still get bursted by guards if you decide to move at the last minute? Any developer want to explain this?
DeputyDope:
no AC cap yet? cya later, alligator.
but at least they increased the crafting cooldown which sounds pretty good.
Andr3aZ:
reads changelog
good changes/fixes
reads nothing about TC/AC fixes
prepares for whine
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