Other > General Game Discussion
For the thousand time...
McLooter:
--- Quote from: Wiktor_pl on August 17, 2012, 11:34:03 am ---One just can't simply remove fast relog.
There's legendary weapon called: "proxy". Forgot about it?
--- End quote ---
Please, before you come to me about PvP, go play a major amount of it first.
First of all, at most, there was only 2 waves of enemies last session unless some crazy preparations.
On the other hand, proxies and characters got banned lots of times. (Yeah, some people still ignored bannings.)
McBorn:
The solution could be after fast relog:
1. Relocation of second combat character over random city, or other place which is far away from the place of contact
2. setting property of SPECIAL to 1 1 1 1 1 1 1 after timeout 10minutes, character is not able to fight.
Is really difference if you fight with 2 or (3-7) and more combat characters.
Paladin:
on 2. still AC troll wins
T-888:
--- Quote from: Mike Wall on August 17, 2012, 08:01:18 am ---My suggestion would be to make burst shots ignore AC - you just can't dodge all bullets.
And add -AC to ammo like rockets and grenades.
--- End quote ---
There is already -AC for ammunition, it's called AC modifier, though it's zero for half of the ammunition out there or set quite low.
edit:
Hmm interesting, maybe armor class could be balanced out mostly by adjusting ammunition modifiers or at least partially.
--- Quote from: McLooter on August 17, 2012, 11:43:51 am ---First of all, at most, there was only 2 waves of enemies last session unless some crazy preparations.
--- End quote ---
Let me see, from the community thoughts i've been playing some time with the biggest cheaters, abusers, hackers and what not they have been called, cool people actually, i remember only 1 wave of alts, rarely second that consisted of only few people in the best case scenario who actually waited those 3 minutes to log into another character upon dying. That timer was effective to prevent PvP going complete marbles, no matter what players say, proxies are not suitable for waves because all free proxies lag like very much and tend to crash frequently, second of all things considered those players who did break rules and did second waves were some small irrelevant cells who just best to ignore because they didn't spoil the gameplay for others in the grand scheme of things, hardly at all.
Swinglinered:
--- Quote from: T-888 on August 17, 2012, 12:59:40 pm ---There is already -AC for ammunition, it's called AC modifier, though it's zero for half of the ammunition out there or set quite low.
edit:
Hmm interesting, maybe armor class could be balanced out mostly by adjusting ammunition modifiers or at least partially.
--- End quote ---
I thought the AC (on trolls- not from armor) was from some sort of dodge ability- not actually dodging bullets as they come, but moving erratically to impede targeting. (Not literally onscreen, but as the underlying logic.)
So AP ammo should make no difference.
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