Other > News and Announcements
Changelog 10/08/2012
JovankaB:
--- Quote from: klei on August 12, 2012, 10:42:48 am ---Is it possible to create polls with this forum engine? I would be curious to see what the masses are thinking about this AC thingy and about other features which are criticized by several. If it is possible to do polls, players can be notified about running polls in game by GMs.
--- End quote ---
Abusable with alts, besides I think it would be bad to give impression that it's some kind of democracy.
Majority can be wrong and voting result doesn't provide any rational arguments.
Horatio:
--- Quote from: JovankaB on August 12, 2012, 10:54:05 am ---Abusable with alts, besides I think it would be bad to give impression that it's some kind of democracy.
Majority can be wrong and voting result doesn't provide any rational arguments.
--- End quote ---
Direct democracy voted Hitler for chancellor, so yeah.
On contrary, what is it now on forums, a meritocracy?
Malice Song:
--- Quote from: Wipe on August 10, 2012, 09:24:52 pm ---- Seemingly random disappearance of companions in Random Encounters shouldn't occur anymore.
--- End quote ---
Not a small one, actually. Had a couple of incidents since the update that would have resulted in lost companions most of the time prior to the update. This time, no problem. Sample size is too small for me to feel 100% secure right now, but I've talked to a bunch of people who were rather frustrated about companion disappearance, to say the least, and if this fix turns out to be consistent, you've resurrected a lot of their trust into a great new feature. Well done.
Figured it wouldn't hurt to have at least some positive feedback.
JovankaB:
--- Quote from: Malice Song on August 12, 2012, 03:49:17 pm ---Not a small one, actually. Had a couple of incidents since the update that would have resulted in lost companions most of the time prior to the update. This time, no problem. Sample size is too small for me to feel 100% secure right now, but I've talked to a bunch of people who were rather frustrated about companion disappearance, to say the least, and if this fix turns out to be consistent, you've resurrected a lot of their trust into a great new feature. Well done.
Figured it wouldn't hurt to have at least some positive feedback.
--- End quote ---
It's not safe for companions who existed before update, only for new ones.
Should be fixed with next update AFAIK.
Mayck:
--- Quote from: JovankaB on August 12, 2012, 04:15:01 pm ---It's not safe for companions who existed before update, only for new ones.
Should be fixed with next update AFAIK.
--- End quote ---
To be more exact it's not safe for companions who died atleast once before update, (i'll add fix for preupdate companions in next update)
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