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Changelog 10/08/2012

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Wipe:
FIXES:
- Base visibility issues hopefully fixed.
- Seemingly random disappearance of companions in Random Encounters shouldn't occur anymore.
- Team colors in Hinkley don't disappear when characters leave field of view.
- All waterpipes should work again (after a function patching them is run).
- Uranium ore regenerates.
- Private mines don't disappear anymore until all resources in them are mined. Foremen will be unblocked by Game Masters.
- Private mines bought in Klamath don't spawn on the ocean anymore.
- Removed extra foremen clones from Klamath mine.
- Containers in Maltese Falcon can be accessed by room owners.
- All jobs which used to modify Town Control influence should work now (fixed before update).
- Tribal dummy removed from the trapper tents base (from existing bases after a function patching them is run).
- Enabled armor bypass message on lethal critical hits.
- Fixed offset of buttons in town list on global map.
- Reduced Blueprints spawning in Ares and Glow.
- Added improved flamer blueprint.
- Fixed crafting recipes: Minigun, Power Servos, Mega Power Fist.
- Players no longer say NPC taunts when near an NPC looter who found an armed explosive.
- The origin location of the companions doesn't change each time you talk to them.
- Encounter Guards now pickup their own weapons even when thrown out of hand of a looter.
- Updated some wrong/misleading descriptions of statistics in character screen.
- Fixed various small map bugs.
- Fixed various tiny text bugs.

FEATURES:
- Combat Helmet MkII and Enclave Combat Helmet MkII now have a radio function.
- Added selling cheap slaves in Khans hideout.

CHANGES (WIP):
- Guards in towns remove items they loot if the items weight something (the guards shouldn't become overweight anymore).
- Increased total value of raw materials in private mines from 10k to 20k caps.
- Various changes related to shoveling brahmin poop. Explore!

EXTRA NOTES:
- Run the updater to obtain the new files.

Stration:
No improved suicide command? That's a shame.

S.T.A.L.K.E.R:
AWW yeah, Bases fixed, THANK YOU

Edit:
--- Quote from: Wipe on August 10, 2012, 09:24:52 pm ---FEATURES:
- Combat Helmet MkII and Enclave Combat Helmet MkII now have a radio function.

--- End quote ---
Enclave Camk2 helmet?? is that enclave armor? or a new armor in game?

avv:
Thanks for update.

What about high ac and hh?

Uftak:

--- Quote from: Wipe on August 10, 2012, 09:24:52 pm ---Various changes related to shoveling brahmin poop. Explore!

--- End quote ---
By Azura, by Azura, BY AZURA!
This night'gonna'b mine!

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