fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 23, 2024, 05:29:52 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Science-ing a car you have...  (Read 1185 times)

Alexandrite

  • Never trust a Game Master with a big smile.
  • Offline
Science-ing a car you have...
« on: August 09, 2012, 04:52:59 pm »

What I mean is, what if you could science your vehicle that you own for parts like advanced metal parts, alloys, etc.

You could only do it a few times though...
Logged

May God have mercy on my enemies, because I won't.
Re: Science-ing a car you have...
« Reply #1 on: August 09, 2012, 10:50:02 pm »

It seems hard to tell who own vehicle, there is a vehicle's key but what about vehicle which is lockpicked? Maybe it should be scienceable only on world map or else anybody could just walk to someone's car and turn in into bits.
Logged

S.T.A.L.K.E.R

  • Some random guy
  • Offline
Re: Science-ing a car you have...
« Reply #2 on: August 10, 2012, 02:20:14 am »

I don't get this, you want to science cars and get mats out of them?

Why not just make cars craftable then since you get mats from using science on them
Logged
Back In-Game :D

greenthumb

  • Surprisingly, the location has moved.
  • Offline
Re: Science-ing a car you have...
« Reply #3 on: August 10, 2012, 06:58:58 am »

vechicles should not be craftable, since we have 1 hour cd for crafting xD
Logged
Pages: [1]
 

Page created in 0.073 seconds with 22 queries.