Not a well thought-out idea. You understand that grenade with Fast Shot and Brof costs 2 AP to throw, while a sniper rifle aimed shot costs 4x more? Why same waiting time then? Also, why should devs care about sequence, when there are so many other things to be addressed - and of more importance?
You understand that grenade with Fast Shot and Brof costs 2 AP to throw, while a sniper rifle aimed shot costs 4x more? Why same waiting time then?
nah i dont like the idea, since agility determines how rapid you can hit or shoot. Now you are suggesting that you can be the most agile person in the world and cast one punch in 2 seconds? that sounds like crap. Since sniper rifles and other sg are much cheaper then big guns i dont see a problem getting snipers bursted by big gunners before they shoot them.
Using "round" system won't change anything except for your enemy will do an action first, and only then you punch him. Because your action will be in queue after his. I mean, he'll have priority and act faster. You still can punching him many times, but only after he shot your head off.