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Author Topic: Changelog 19/07/2012  (Read 86218 times)

Re: Changelog 19/07/2012
« Reply #105 on: July 21, 2012, 12:40:54 am »

So nothing was done about the "fair" ways to get nuka.

http://clip2net.com/s/28vhy

Legit TC and that's no photoshop, i went over main bases and counted the approximate number of nukas, not including what was on ground or lockers witch shouldn't have any loot, it was around ~45k nuka cola. Drugs for an eternity.

It's hard to find blueprints, but the actual crafting itself is a piece of cake if you think about, it was just stupid when you could just go and make 100 CA at once, the cooldown is retarded too, but still it's too easy to get high tier items in this game. Most items ingame have no worth, armor is like paper easy to reproduce, ammunition is raining from the sky and drugs are as much as water in the world, gold nuggets in ammounts you can only imagine, there's practically nothing you can't buy from traders with gold nuggets or ammunition or thousands of worthless ordinary stimpacks.

Think hard, not so hard to obtain anything. Before you start yapping about big gangs and what not, it's just how the game is for me. Players whining that it is so hard to craft and do most of the things ingame while i just frown with my shoulders. So i kinda disagree with most things i read here.

« Last Edit: July 21, 2012, 12:44:01 am by T-888 »
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manero

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Re: Changelog 19/07/2012
« Reply #106 on: July 21, 2012, 12:56:05 am »

I would really like to know what is "player's fun" in 2238 developers opnion  :)

Longer waiting? Harder access? WTF is wrong with you. This game is harsh enough. Players want to get quick and satisfactory gameplay. Have you ever played computer games? I don't even ask Jovanka and Wipe(sorry girls) but Lexx? Ghosthack? Scypior? Seriously, come on.
« Last Edit: July 21, 2012, 01:00:20 am by manero »
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Re: Changelog 19/07/2012
« Reply #107 on: July 21, 2012, 01:00:17 am »

"player's fun"

This was supposed to be a survival horror game!? I think i heard that somewhere.
« Last Edit: July 21, 2012, 01:02:49 am by T-888 »
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greenthumb

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Re: Changelog 19/07/2012
« Reply #108 on: July 21, 2012, 01:08:57 am »

is there any direct download for 19/7 update?
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Re: Changelog 19/07/2012
« Reply #109 on: July 21, 2012, 02:37:23 am »

Worst update ever and yea this is a whine post. Why did you #@&{[Đđ make Enclave patrols unlootable? It was boring as hell to get their weapons, it took me about 10 minutes to get one avenger, now it takes me an hour maybe more, because I have to find only one Enclave guy. If you think about it, avenger is just a part of your gear. You also need armors (another boring thing to get), drugs (sorry I'm not T-888 and I don't have zillions of nukas), superstimpaks (afaik these got nerfed, too) and ammo. Yea all this shit is needed to enjoy pvp and until now it already took me hours to get it.

So when there is a bad day and I lose like 5 gears, I have to go and farm 5 avengers, steal thousands of 5mm etc. Which was very boring. But NOW?! I takes the whole day to get stuff you could use at the evening pvp. This means less actions, because people don't fight in a bad gear (there is always some enemy with the best gear available) and also they are scared of losing it. How this can be healthy for a gameplay? Can someone tell me? This looks like devs want to bore us to the point we leave the game and never come back.
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JovankaB

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Re: Changelog 19/07/2012
« Reply #110 on: July 21, 2012, 02:55:46 am »

Why did you #@&{[Đđ make Enclave patrols unlootable?

No idea what you talk about, they are lootable. You just have to win a battle with them
not do some shenanigans with shooting hands and grabbing dropped weapons with multilogs.
Or grab and survive it...
« Last Edit: July 21, 2012, 03:05:44 am by JovankaB »
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Re: Changelog 19/07/2012
« Reply #111 on: July 21, 2012, 03:39:49 am »

http://clip2net.com/s/28vhy

Legit TC and that's no photoshop, i went over main bases and counted the approximate number of nukas, not including what was on ground or lockers witch shouldn't have any loot, it was around ~45k nuka cola. Drugs for an eternity.

It's hard to find blueprints, but the actual crafting itself is a piece of cake if you think about, it was just stupid when you could just go and make 100 CA at once, the cooldown is retarded too, but still it's too easy to get high tier items in this game. Most items ingame have no worth, armor is like paper easy to reproduce, ammunition is raining from the sky and drugs are as much as water in the world, gold nuggets in ammounts you can only imagine, there's practically nothing you can't buy from traders with gold nuggets or ammunition or thousands of worthless ordinary stimpacks.

Think hard, not so hard to obtain anything. Before you start yapping about big gangs and what not, it's just how the game is for me. Players whining that it is so hard to craft and do most of the things ingame while i just frown with my shoulders. So i kinda disagree with most things i read here.

lol thats the funniest thing ive ever read so far here , u know what , i dont care about what u have posted here becauze i know u have never played alone and thats the fact why u will never bring something smart on here (Y)
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Re: Changelog 19/07/2012
« Reply #112 on: July 21, 2012, 05:21:32 am »

Thanks for the replies about Sniping.  But really the way crafting this session was soo nerfed to begin with, to hit it again, ouch.... 

However I know it's hard to dot every T and cross every I when working on fixes so I am not trying to sound like "Oh dev's fucking suck, stupid morons."  Cause that really isn't the case.  Just stuff I feel IMHO, may not have been executed right.
« Last Edit: July 21, 2012, 05:24:40 am by Trokanis »
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City Encounters:  269
Footlockers:  60
Blueprints:  8
Car Wrecks:  3
Fuel CC:  0
Special Encounters:  0
Data collection start: 1-24-13

codave

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Re: Changelog 19/07/2012
« Reply #113 on: July 21, 2012, 08:27:51 am »

because I have to find only one Enclave guy

I forsee a time when finding a lone Enclave patrol will be called an 'exploit', and 'fixed'.


Lexx

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Re: Changelog 19/07/2012
« Reply #114 on: July 21, 2012, 08:52:58 am »

Nobody whined yet about blueprints being easier to aquire. How come?
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TKs-KaBoom

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Re: Changelog 19/07/2012
« Reply #115 on: July 21, 2012, 08:56:01 am »

Nobody whined yet about blueprints being easier to aquire. How come?

This is an outrage, bps are way to easy to get!  Come on devs, nobody wants bps to be easily obtainable, this is game breaking.  I refuse to play till bps are no longer findable!
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It's all really about suppression of dissension, consensus through censorship.  Whether through extermination of those who have different or conflicting viewpoints or subtle spin of available media.  If there is only one opinion left, it must be right, right?

codave

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Re: Changelog 19/07/2012
« Reply #116 on: July 21, 2012, 09:04:17 am »

Nobody whined yet about blueprints being easier to aquire. How come?

Think about this.  I spend (minimum) 2 hours each time I log on to hunt blueprints.  Since the wipe.  I have FIVE alts designed specifically for this, to find the most effective build.  I cannot count the hours I have spent looking for those fucking blueprints.  I have yet to find ANY type of helmet, at all.  No Combat Armor.  No Sniper Rifle, no P90, no Plasma Rifle, etc.

Want to know what I find?  30 Super Sledge blueprints.  Dynamite every other day, so many that I started dropping them on the WM with the Super Sledge prints.  Super Cattle Prods by the dozen.  Etc.  Useless shit.

No one complains, because we were made to grind like fucking trained chimps to get them for so long with such a low success rate.

Why would we complain?  Because there is a chance that we won't have to waste as much of our time?  That's all making us grind does - waste our time.
« Last Edit: July 21, 2012, 09:08:01 am by codave »
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Stration

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Re: Changelog 19/07/2012
« Reply #117 on: July 21, 2012, 09:14:30 am »

Nobody whined yet about blueprints being easier to aquire. How come?
This might be the case because nobody cares about blueprints any more since crafting was made virtually impossible.

Plus, "easier" still means "impossible without spending 8000 hours looking for them" (as compared to 9000 hours before the update).

Needless to say, when a blueprint is finally found...
Want to know what I find? (...) Super Sledge

Thank God I didn't even try to craft anything this session save weak healing powder; I would most likely end up developing an aneurysm if I did.
« Last Edit: July 21, 2012, 09:20:56 am by Stration »
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Action Jack

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Re: Changelog 19/07/2012
« Reply #118 on: July 21, 2012, 09:26:52 am »

No idea what you talk about, they are lootable. You just have to win a battle with them
not do some shenanigans with shooting hands and grabbing dropped weapons with multilogs.
Or grab and survive it...

And why is this a bad thing inside your guys head? Somebody took the time leveled the characters found out a creative way to get something and its bad lets nerf it! I do not understand what goes inside the heads of the 2238 team why do you guys like to make this game less enjoyable? We don't want to spend months crafting and finding blue prints we like fast paced town control action. Us apes go through gear like crazy we don't have carpets of gear alot of it gets lost in a days action and have to get more and yet you want to nerf anything that takes a less time, why is this?

I mean I wouldn't be such an ass about these sort of things if the last update didn't allow a base raper we kicked to have access to the base, and if you just keep making it more and more difficult. Why nerf the crafting now? I mean its too late in the game we have example that SoT has an ungodly amount of drugs, all the people who have played this from begining have bases filled with crafted gear wel the exception of me  because if the gay update that got my base raped. But still why make this game more difficult? Why is it that you guys don't want us to have fun and have fast paced PvP action?

Just fucking wipe it if this game is going to change drastically. There is too much exploits that were abused and way too much gear crafted for anybody to really have a fair chance starting new now.

I have never played a game made by a bunch of sick individuals who like to make the game less enjoyable and fun each update.
« Last Edit: July 21, 2012, 09:31:44 am by Action Jack »
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codave

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Re: Changelog 19/07/2012
« Reply #119 on: July 21, 2012, 10:00:26 am »

I just exploited two Avenger Miniguns.

All arguments are invalidated.

Carry on.
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